BONELAB
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Zooks-OnePunchMarrow-1.0.0
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OnePunchMarrow

Developed by Zooks physics-based One Punch for BONELAB.

Unlike standard force mods, OnePunchMarrow dynamically calculates the mass of the NPC's individual body parts. When you land a hit, the body reacts with a hyper-fluid, natural "whiplash" ragdoll effect, completely preventing the game's meshes from glitching or stretching into spaghetti.

Configuration (BoneMenu)

Everything is 100% customizable in VR. Open your radial menu and navigate to BoneMenu -> OnePunch Marrow.

  • Toggle the mod to only work on your Fists, or apply to Anything.
  • Adjust the Launch Force, Upward Lift, and Minimum Speed required to trigger a punch.
  • Individually toggle Neck Snapping, Hitstop duration, Sound Effects, and Visuals.

Installation

  1. Ensure you have MelonLoader and BoneLib installed.
  2. Place OnePunchMarrow.dll into your BONELAB/Mods folder.

DISCLAMMER

  • Visuals will look poor because this is a code mod i don't use unity yet for this mod
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