BONELAB
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Latest version
1.0.0
Last Updated
First Uploaded
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16
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0
Size
74KB
Dependants

WeatherControl

Take any BONELAB map and change its atmosphere: pick the time of day, swap the sky for a new one, and add rain, snow, fog, wind, clouds and thunderstorms - all combinable, all adjustable from a simple BoneMenu.

Features

  • Time of day - Morning, Day, Evening, Night buttons, a free 0-24 hour slider and optional automatic day/night cycle.
  • Weather - Clouds, Rain, Heavy rain, Fog, Wind, Snow and Thunderstorm (lightning + thunder). Mix them any way you like.
  • Clouds tab - 7 cloud styles (Soft, Classic, Streaks, Puffy, Wispy, Overcast, Stormy) plus cloud density, size, speed, opacity, high cloud layer and edge softness. Built-in presets use fitting cloud types (Sunny Day = Puffy, Rain = Overcast, Storm = Stormy and so on).
  • Custom sky - replaces the map's original skybox with the mod's own sky: gradient sky, sun, moon, stars and drifting clouds. Sky styles: Auto (follows time and weather), Morning, Day, Sunset, Night, Cloudy, Storm and Custom colors.
  • Lighting - sun brightness, ambient brightness, sun / ambient / fog colors, exposure, contrast, saturation and bloom.
  • Presets - 14 built-in presets (Sunny Day, Morning, Evening, Sunset, Night, Midnight, Rain, Storm, Foggy, Snow, Winter, Windy, Apocalypse, Dream) and 6 slots for your own presets that are kept between sessions.
  • Smooth transitions between every change, an on/off switch and a one-click Reset environment that restores the original map look.
  • Rain and snow are hidden when you are under a roof, weather sounds (rain, wind, thunder) are generated by the mod - no extra files.

Requirements

  • BONELAB (PC)
  • MelonLoader
  • BoneLib 3.2.2 or newer (installed automatically by mod managers)

Made for BONELAB 1.744.58126 (Steam), MelonLoader 0.7.3, BoneLib 3.2.2. Multiplayer was not tested.

Installation

Install with a mod manager (r2modman / Thunderstore Mod Manager), or copy WeatherControl.dll from the Mods folder into BONELAB\Mods.

How to use

Open BoneMenu and choose WeatherControl:

  • Enabled - master switch.
  • Time of day - time buttons, hour slider, auto time flow, day length, time intensity, sun / ambient brightness, transition speed.
  • Weather - quick buttons (Clear, Clouds, Rain, Heavy rain, Fog, Wind, Snow, Storm) and sliders for every effect.
  • Clouds - cloud style, density, size, speed, opacity, high layer, edge softness.
  • Sky - sky style, brightness, exposure, rotation, intensity and custom sky colors.
  • Lighting - exposure, contrast, saturation, fog, bloom and manual sun / ambient / fog colors.
  • Presets - built-in presets and your own 6 slots (Name = rename, Save, Load, Delete).
  • Default settings resets all sliders; Reset environment switches the mod off and restores the map.

Notes and limitations

  • Map lighting in BONELAB is mostly baked, so night, overcast and mood are done with color grading on top of the world. The result looks different on every map.
  • The new sky is drawn as a large dome around your head. Very distant geometry beyond the camera far plane may be covered by it.
  • Wind is shown with particles and sound only - it does not move objects in the world.
  • If something looks wrong on a map, use Reset environment or turn the mod off.

Troubleshooting

Open MelonLoader\Latest.log and look for lines starting with [WeatherControl]. They show whether the camera, post-processing and sun light were found.

Credits

Made by kamonkus. Built on top of BoneLib.

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