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DynamicRagdoll
Makes NPCs dranatically react to hitsInstallation
Makes NPCs dramatically react to hits
What it does
Guns make them stumble and catch themselves, headshots snap their heads, leg shots buckle legs, shotguns lift and drop them
Punches just snap the body part back. Blunt weapons fully knock them down and they grab their wounds. Knives make them fold onto the cut and clutch the wound with both hands
If you shoot someone mid swing, the swing cancels. Almost dead enemies stay down twitching and clutching their wound for a while instead of popping back up. Crablets, turrets, skeletons, null rats, cultists and omni projectors aren't affected
Requirements
MelonLoader and BoneLib
Installation
Drop both DynamicRagdoll and DynamicRagdoll2 into your mods folder