Adds an epic explosion every time you switch avatars. Any physics objects within a configurable range will be affected.
Settings are accessible in {BONELAB DIRECTORY}/UserData/MelonPreferences.cfg under [AvatarSwitchExplosion]. The file should already be there assuming MelonLoader was installed correctly.
If the file does not exist, you're probably in the wrong directory.
ExplosionForce: An arbitrary number that controls how powerful the explosion is.
ExplosionRadius: The radius of the explosion (in meters(?)).
UpwardForce: The amount of upward force to be applied of affected objects in addition to the normal explosion force.
AffectedByAvatarMass: Heavier avatars will have more forceful explosions. Set this to false to disable this feature.
This mod uses Rigidbody.AddExplosionForce. Objects further away will be affected less than closer objects.