Latest versions of MelonLoader are known to have issues with some games. Use version 0.5.4 until the issue has been fixed!
Last updated | 2 years ago |
Total downloads | 4654 |
Total rating | 3 |
Categories | Code Mods |
Dependency string | Adidasaurus-ExplosiveBullets-2.1.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
gnonme-ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Preferred version: 0.3.6extraes-JeviLib
A multifunction library for code modders, containing debugging, patching, preferences, and other utilities as well as tweening.
Preferred version: 2.0.2README
How to Use
Shoot something
Bonemenu Options
Explosion Force Multiplier
- Multiplies the force of the explosion by this amount
Explosion Radius
- The radius of the explosion, by default this is set to 2 meters
Omnis Also Fire Explosive Bullets
Changelog
Version 2.1.1
- Changed the mod's entanglement message index because I accidentally used the same index as Lakatrazz's Spider-Man mod
- In English: This mod doesn't break the Spider-Man mod if you have entanglement installed anymore
Version 2.1.0
- Added Entanglement Syncing (requires Jevilib)
Thanks to clear#1337 for testing it with me
Version 2.0.0
- TLDR: I copy pasted the explosive rounds from GunTweaker 1.2.0
- Added visuals for the explosion
- Added sound effects
- Made the explosion damage things around it
Version 1.0.1
- Fixed an issue that caused bullets to miss sometimes
Version 1.0.0
- Initial release