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TheFBI-ProcedualAnimation-1.0.8 icon

ProcedualAnimation

Ahh yes the NEW NO MORE STUTTERS suffuring mod for npcs Inspired by boneeuphoria

Date uploaded a day ago
Version 1.0.8
Download link TheFBI-ProcedualAnimation-1.0.8.zip
Downloads 10
Dependency string TheFBI-ProcedualAnimation-1.0.8

This mod requires the following mods to function

gnonme-ModThatIsNotMod-0.3.6 icon
gnonme-ModThatIsNotMod

A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.

Preferred version: 0.3.6

README

As you may see this time I used ai to write this cause well yea so its just CLEANER for you guys to read so yea

Procedural Animation (Or "Agony Mod")

This mod adds dynamic struggle animations to NPCs when they die, making combat feel more visceral and responsive.

The Stats

Wound Holding: 44% chance (dynamic based on hit location).

Fetal Curl: 35% chance (great for toss/throw deaths).

Crawling State: 15% chance.

Bike Kicking: 11% chance (now includes a panic cycle).

Note: If you shoot an enemy that has been struggling for at least 2 seconds, they will immediately go fully limp.

Update Log

UPDATE 1: Added dynamic wound holding. NPCs now clutch the specific area where they were shot instead of always holding their pelvis.

UPDATE 2: Added a 15% chance for enemies to "bike kick" upon death—a realistic, frantic reflex.

UPDATE 3: Added a 10% chance for enemies to attempt to crawl away after dying.

UPDATE 4: Optimization pass (zero stuttering). Adjusted bike kick chance to 5% and added the 35% Fetal Curl animation.

UPDATE 5: Bike kick chance increased to 11%. Revamped animations so they look like they are in true pain. Added the "Mercy Kill" feature (shoot them after 2 seconds to end their struggle).

UPDATE 6 (Latest): Added the "Full Panic" state. During the bike kick animation, NPCs will now alternate between standard peddling and a "double-kick" panic mode where both legs kick out simultaneously. This loop continues until they expire or are killed.

DISCLAIMER: I am not trying to copy BoneEuphoria; I was simply inspired by it to create my own take on the concept. Massive thanks to the community for the feedback!