Boneworks
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4 years ago
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ItemSync

An unfinished misnomer

To be honest, this mod/module should be called ItemAndPlayermodelSync

This mod sends the host's custom items to clients, and sends playermodels back and forth.

Transfer speeds aren't the fastest because Discord ratelimited me to hell and back, so I had to use a third party host.

Thing about this third party host is that they're kind, so they're less than lightspeed. Should be fine for most use cases though, wait a minute or so before expecting items or models to show up.

Playermodels should work fine out of the box, but custom items are wonky. Have the host spawn the ones they want synced in main menu and then load another scene for the best results.

"whats different about this from the other ItemSync?" i forgot to set the other one as a code mod lmao

Also, shameless plug, check out BW Chaos (Trailer here). It's also got Entanglement support.

changelog

1.1.2

fixed stats for real this time & correct itemaggregator startup

1.1.1

"ITS JUST A METHOD NAMED SPAWN, SURELY THERE ARENT TWO OF THEM" said the idiot, not yet privy to the err of his ways

1.1.0

fixed stats init & patch globalpool.spawn (this should hopefully make it work better with entanglement)

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