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Adds a custom Invisi-Ray to the game that turns players and objects invisible! platform invisble for 5s and the rest are 10s , players are 4s invisible.
Eight platform families, desert mechanics and 52 maps. Includes the platform mod DLL and maps only; requires Map Loader, PlatformApi and their normal dependencies.
Hold the button to charge dark magic, let go to cast: dark fireballs, a thorn platform, a void orb, two smart shadow clones, or take over another player's body. Made by Poyraz Acarbaş.
Adds the Freeze ray: freeze players, items, platforms, BEAMs and water, and bounce powered-up rays off ice. Works together with Seppuku and Cancerous Beam. Made by Poyraz Acarbaş.
Charge a radioactive beam: players it hits mutate, grow tumors and die, platforms it touches come alive, and every item it touches mutates (dirty bombs, nukes, supernovas, tentacles...). Made by Poyraz Acarbaş.
Type the Konami code (W W S S A D A D B A) for a cheat menu with a smart terminal: god mode, fly, no cooldowns, spawn anything, dummies you can control, swap abilities, change maps. Works online. Made by Poyraz Acarbaş.
Stab yourself and go berserk for 35 seconds: every ability gets a bloody upgrade (tunnel-burning BEAM, double magnet, katana spikes, cluster bombs...) until you melt into a pool of blood. Made by Poyraz Acarbaş.
Add bots to local Bopl Battle matches. Click + ADD BOT in character select, set their abilities with the game's own UI, ready them, fight - bots are real players. Multi-bot + DICE mode (new random abilities every round). Local games only.
Scales camera and blast zone bounds, and makes the camera follow players vertically. All lobby players must use the same Multiplier.
Shaders for ALL of Bopl Battle!! Textured grass, snow, ice, space rock and platforms, raycasting for every level, clear lit reflections, glowing abilities and more! (Client Sided)
24 new abilities for Bopl Battle: portals, a catcher's mitt, a hot potato, a pinata, a bungee cord and more. Works online.
Four new abilities: Grapple Goo (slowing slime puddles), Swap Shot, Mirror (reflecting forcefield) and Wall (a platform you place).