Bopl Battle
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Details

Date Uploaded
last week
Downloads
530
Size
88KB
Dependency string
Amir_Nilf-BubbleGum-1.0.0

Bubble Gum

A Bopl Battle ability. A pink ball that never stops.

Hold to aim, release to throw. The ball ricochets off platforms, players and loose objects without ever slowing down, and kills anyone it touches. It bounces off grenades, mines and sheep rather than passing through them — but an arrow pops it.

It survives three bounces. The fourth contact bursts it.

  • Cooldown: 3.9 seconds, and it won't reload until the ball is gone
  • Contacts: pops on the fourth
  • Popped by: arrows
  • Scales: with the thrower
  • Dependencies: BepInEx only

Installing

Install with Thunderstore Mod Manager or r2modman, then launch the game from the mod manager. The ability appears in the ability-select grid.

By hand: drop BubbleGum.dll into BepInEx/plugins/BubbleGum/.

Playing online

Private lobbies work — invite a friend through Steam as usual. Both players need the same mods installed, or the ability lists won't line up. Thunderstore can export your whole profile as a code for them to import.

Public matchmaking is disabled by the game whenever any mod is loaded. That's Bopl's rule, not this mod's.

Building from source

Requires the .NET SDK and a Steam copy of Bopl Battle.

dotnet build -c Release

The paths to the game and to your mod profile are set at the top of BubbleGum.csproj — change them to match your machine. Close the game before building; Windows locks the DLL while it is loaded.

Artwork lives in Resources/ and is compiled into the DLL, so PNG edits only take effect after a rebuild.

License

MIT

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