using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("InstantBeam")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InstantBeam")]
[assembly: AssemblyTitle("InstantBeam")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AntiKick
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "InstantBeam";
public const string PLUGIN_NAME = "InstantBeam";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace InstantBeam
{
[BepInPlugin("com.David_Loves_JellyCar_Worlds.InstantBeam", "InstantBeam", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Beam))]
public class myPatches
{
[HarmonyPatch("OnEnterAbility")]
[HarmonyPostfix]
private static void OnChatMessageCallback_InstantBeam_Plug(ref BeamState ___state)
{
if ((int)___state == 0)
{
___state = (BeamState)1;
}
}
}
private void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin InstantBeam is loaded!");
Harmony val = new Harmony("com.David_Loves_JellyCar_Worlds.InstantBeam");
((BaseUnityPlugin)this).Logger.LogInfo((object)"harmany created");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"InstantBeam Patch Compleate!");
}
}
}