Due to update 2.4.3, some mods may no longer function. FixedConfig may be necessary.
Decompiled source of NoGrenadeSelfDestruct v1.1.0
NoGrenadeSelfDestruct.dll
Decompiled 11 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BoplFixedMath; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("NoGrenadeSelfDestruct")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0")] [assembly: AssemblyProduct("NoGrenadeSelfDestruct")] [assembly: AssemblyTitle("NoGrenadeSelfDestruct")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MyFirstBoplPlugin { public static class PluginInfo { public const string PLUGIN_GUID = "NoGrenadeSelfDestruct"; public const string PLUGIN_NAME = "NoGrenadeSelfDestruct"; public const string PLUGIN_VERSION = "1.1.0"; } } namespace nogrenadeselfdestruct { [BepInPlugin("com.buzzard.nogrenadeselfdestruct", "No Grenade Self Destruct", "1.1.0")] public class Plugin : BaseUnityPlugin { public class Patchthing { public static void Awake_nogrenadeselfdestruct_Plug(Grenade __instance) { //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) __instance.detonationTime = (Fix)(-1L); __instance.selfDestructDelay = (Fix)(-1L); } } private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin nogrenadeselfdestruct is loaded!"); Harmony val = new Harmony("com.buzzard.nogrenadeselfdestruct"); MethodInfo methodInfo = AccessTools.Method(typeof(Grenade), "Awake", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(Patchthing), "Awake_nogrenadeselfdestruct_Plug", (Type[])null, (Type[])null); val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } }