Skip to main contentThunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. v1.2.1
- If a SpriteSM field is changed, the texture is going to be recalculated to avoid stretched sprites
- Fixed textures having pixel bar in more
v1.2.0
- Changed the Wardrobe directory to 'Broforce\DM_Wardrobes'. The old one is still used
- Reworked some parts of the UI
- Fixed Info.json files being read by the mod
- Anything that has a Renderer component can be changed in Clothes. Which means Projectile and Grenade
- New version of Attires. The json has changed and possibility to change variable values. Similar to BroMaker
- Possibility to put multiple attires in a single file with Attires Collection
v1.1.0
- Added sick pigs; Wearers name: "SickPig"
- Added Denizen; Wearers name: "Denizen"
- Added Snakes; Wearers name: "Snake"
- Changed the method StorageRoom.ReadFiles so anyone can call it
- Added 'StorageRoom.AddSubscriber' and 'StorageRoom.RemoveSubscriber' to add/remove a directory which contains Attires
- Show attire path in GUI
v1.0.0