using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using DurableHealthierSticks;
using HarmonyLib;
using Il2CppActiveRagdoll;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "DurableHealthierSticks", "2.0.0", "MajedCT", null)]
[assembly: MelonGame("Kubunautilus", "BrutalistickVR")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("DurableHealthierSticks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DurableHealthierSticks")]
[assembly: AssemblyTitle("DurableHealthierSticks")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DurableHealthierSticks
{
public class Core : MelonMod
{
[HarmonyPatch(typeof(StickHealth), "Start")]
internal class HealthPatch
{
private static void Prefix(StickHealth __instance)
{
float value = healthMultiplier.Value;
__instance.StickStartHealth *= value;
}
}
[HarmonyPatch(typeof(StickHealth), "RemoveHP")]
internal class DamagePatch
{
private static void Prefix(ref float dmgAmount, string dmgSource, string dmgRegion)
{
if (multiplyHeadshotAndNeckDamage.Value && (dmgRegion == "head" || dmgRegion == "neck"))
{
dmgAmount *= healthMultiplier.Value;
}
}
}
private MelonPreferences_Category prefCategory;
private static MelonPreferences_Entry<float> healthMultiplier;
private static MelonPreferences_Entry<bool> multiplyHeadshotAndNeckDamage;
public override void OnInitializeMelon()
{
((MelonBase)this).LoggerInstance.Msg("Initialized.");
MelonPrefs();
}
public void MelonPrefs()
{
prefCategory = MelonPreferences.CreateCategory("DurableHealthierSticks", "Durable Healthier Sticks");
healthMultiplier = prefCategory.CreateEntry<float>("Health Multiplier", 1.5f, "Health Multiplier", "Adjust this to change the stick's health multiplier.", false, false, (ValueValidator)null, (string)null);
multiplyHeadshotAndNeckDamage = prefCategory.CreateEntry<bool>("Multiply Head & Neck Damage", true, "Multiply Head & Neck Damage", "If enabled, headshot, neckshots (& stabs/slashes) will also be multiplied by the health multiplier, to allow for one shot headshots.", false, false, (ValueValidator)null, (string)null);
prefCategory.SaveToFile(true);
}
}
}