Decompiled source of ViltrumiteChop v1.1.0

Mods/ViltrumiteChop.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using HarmonyLib;
using Il2Cpp;
using Il2CppActiveRagdoll;
using Il2CppDinoFracture;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
using ViltrumiteChop;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "ViltrumiteChop", "1.1.0", "MajedCT", null)]
[assembly: MelonGame("Kubunautilus", "BrutalistickVR")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ViltrumiteChop")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ViltrumiteChop")]
[assembly: AssemblyTitle("ViltrumiteChop")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ViltrumiteChop
{
	public class Core : MelonMod
	{
		[HarmonyPatch(typeof(StickHealth), "HitDetected")]
		internal class HitPatch
		{
			public static void Prefix(StickHealth __instance, ref ColliderBridge colBridge, ref Collision collision, ref string colType, ref string dmgSource, ContactPoint contact)
			{
				if (((Object)colBridge).name != "Neck" || !(dmgSource == "blunt"))
				{
					return;
				}
				GameObject gameObject = ((Component)__instance).gameObject;
				Transform val = gameObject.transform.FindChild("Body");
				SliceOnInputCustom component = ((Component)((Component)val).transform.FindChild("Neck")).GetComponent<SliceOnInputCustom>();
				if (((Object)((Component)component).gameObject).name == "Neck" && (((Object)collision.gameObject).name == "Physics LeftHand" || ((Object)collision.gameObject).name == "Physics RightHand"))
				{
					TransferJointsOnFractureCustom componentInParent = ((Component)component).GetComponentInParent<TransferJointsOnFractureCustom>();
					componentInParent.DistanceTolerance = 0f;
					component.ForceFracture();
					if ((Object)(object)Core.killCount != (Object)null && !__instance.isDead)
					{
						__instance.isDead = true;
						KillCounterScript killCount = Core.killCount;
						int decapitationKillsCounted = killCount.decapitationKillsCounted;
						killCount.decapitationKillsCounted = decapitationKillsCounted + 1;
					}
				}
			}
		}

		public static KillCounterScript killCount;

		public override void OnInitializeMelon()
		{
			((MelonBase)this).LoggerInstance.Msg("Initialized.");
		}

		public override void OnSceneWasInitialized(int buildIndex, string sceneName)
		{
			killCount = null;
			if (!(sceneName != "MainMenuScene") || !(sceneName != "MainHub"))
			{
				return;
			}
			Il2CppArrayBase<KillCounterScript> val = Object.FindObjectsOfType<KillCounterScript>(true);
			foreach (KillCounterScript item in val)
			{
				if ((Object)(object)item != (Object)null)
				{
					killCount = item;
					break;
				}
			}
		}
	}
}