using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using HarmonyLib;
using Il2Cpp;
using Il2CppActiveRagdoll;
using Il2CppDinoFracture;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
using ViltrumiteChop;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "ViltrumiteChop", "1.1.0", "MajedCT", null)]
[assembly: MelonGame("Kubunautilus", "BrutalistickVR")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ViltrumiteChop")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ViltrumiteChop")]
[assembly: AssemblyTitle("ViltrumiteChop")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ViltrumiteChop
{
public class Core : MelonMod
{
[HarmonyPatch(typeof(StickHealth), "HitDetected")]
internal class HitPatch
{
public static void Prefix(StickHealth __instance, ref ColliderBridge colBridge, ref Collision collision, ref string colType, ref string dmgSource, ContactPoint contact)
{
if (((Object)colBridge).name != "Neck" || !(dmgSource == "blunt"))
{
return;
}
GameObject gameObject = ((Component)__instance).gameObject;
Transform val = gameObject.transform.FindChild("Body");
SliceOnInputCustom component = ((Component)((Component)val).transform.FindChild("Neck")).GetComponent<SliceOnInputCustom>();
if (((Object)((Component)component).gameObject).name == "Neck" && (((Object)collision.gameObject).name == "Physics LeftHand" || ((Object)collision.gameObject).name == "Physics RightHand"))
{
TransferJointsOnFractureCustom componentInParent = ((Component)component).GetComponentInParent<TransferJointsOnFractureCustom>();
componentInParent.DistanceTolerance = 0f;
component.ForceFracture();
if ((Object)(object)Core.killCount != (Object)null && !__instance.isDead)
{
__instance.isDead = true;
KillCounterScript killCount = Core.killCount;
int decapitationKillsCounted = killCount.decapitationKillsCounted;
killCount.decapitationKillsCounted = decapitationKillsCounted + 1;
}
}
}
}
public static KillCounterScript killCount;
public override void OnInitializeMelon()
{
((MelonBase)this).LoggerInstance.Msg("Initialized.");
}
public override void OnSceneWasInitialized(int buildIndex, string sceneName)
{
killCount = null;
if (!(sceneName != "MainMenuScene") || !(sceneName != "MainHub"))
{
return;
}
Il2CppArrayBase<KillCounterScript> val = Object.FindObjectsOfType<KillCounterScript>(true);
foreach (KillCounterScript item in val)
{
if ((Object)(object)item != (Object)null)
{
killCount = item;
break;
}
}
}
}
}