Decompiled source of InfectiosBullets v1.0.0

Mods/infectious_bullets.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using HarmonyLib;
using Il2Cpp;
using Il2CppActiveRagdoll;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
using infectious_bullets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "infectious bullets", "1.0.0", "lua", null)]
[assembly: MelonGame("Kubunautilus", "BrutalistickVR")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("infectious_bullets")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("infectious_bullets")]
[assembly: AssemblyTitle("infectious_bullets")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace infectious_bullets
{
	public class Core : MelonMod
	{
		[HarmonyPatch(typeof(StickHealth), "HitByBullet")]
		internal class HealthPatch
		{
			private static void Postfix(StickHealth __instance, Vector3 hitPosition, float damageAmount)
			{
				Infected.TryGetValue(__instance, out var value);
				if (value || __instance.isZombie)
				{
					return;
				}
				GameObject gameObject = ((Component)__instance).gameObject;
				if (!((Object)(object)gameObject == (Object)null))
				{
					Melon<Core>.Logger.Msg((object)__instance);
					EnemyInfectionManager val = __instance.enemyInfectionManager ?? gameObject.GetComponent<EnemyInfectionManager>();
					if (!((Object)(object)val == (Object)null))
					{
						__instance.isDead = true;
						__instance.SetZombieInfection(true, val);
						Infected[__instance] = true;
					}
				}
			}
		}

		public static Dictionary<StickHealth, bool> Infected = new Dictionary<StickHealth, bool>();
	}
}