Burglin' Gnomes
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Latest version
1.0.0
Last Updated
First Uploaded
Downloads
137
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1
Size
133KB
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Deprecated

Fair Gnomium Payout

Vanilla game applies a geometric progression to the death penalty. If you play in a modded lobby with a large number of players, having multiple deaths will multiply the penalty to insane amounts, completely wiping out your Gnomium payout and preventing progression.

This mod fixes the math!

Note: This is a HOST-ONLY mod! Only the lobby creator needs to install it.

Changes:

1. Disabling the exponential death penalty.

Previous: The game multiplied the base respawn cost by a scaling factor based on the number of dead players. In large lobbies, 5+ dead players meant a massive penalty that drained all your gathered resources.

Current: By default, the mod completely removes the death penalty for the Gnomium payout (always returns 0). You will receive your full payout regardless of how many players died.

2. Configurable "Fair" Linear Scaling.

Previous: You either had to accept the broken vanilla math that punishes large lobbies, or you had no way to progress.

Current: If you still want a challenge, you can enable UseLogicalRecalculation in the BepInEx/config/FairPayout.cfg file. This replaces the vanilla geometric progression with a fair, linear calculation. If 10 players die, the penalty is exactly 10 times the base cost, instead of multiplying exponentially. Perfect for hardcore but fair large lobbies.

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