Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Changelog
v1.0.7
- Forced the IMGUI menu to draw enabled so Unity does not use almost-black disabled text.
- Forced all menu controls to render through the normal readable GUI state.
- Removed the duplicate panel draw pass and reduced screen dimming.
v1.0.6
- Fixed the Enemy Control menu using the wrong PlayerController UI field.
- Restored the previous game UI/mouse state when closing the menu.
- Increased menu contrast and reduced the dark overlay so text stays readable over the pause menu.
v1.0.5
- Made the menu open independently with
F8, F6, or Insert.
- Added menu toggle logging to the BepInEx log.
- Added direct stat apply feedback for health and speed changes.
- Added a second damage scaling path that runs when an enemy actually deals damage.
v1.0.4
- Added clear host/server status to the Main tab.
- Added a visible last action line after pressing buttons.
- Added direct Redcap buttons: apply now, spawn one, and clear current Redcaps.
- Made quick Redcap presets apply immediately when they change the current map.
v1.0.3
- Fixed unreadable dark text in the menu.
- Added custom toggle and row styles.
- Added a small close button in the menu header.
v1.0.2
- Added proper menu input lock so BGMod's menu is not needed for clicking Enemy Control.
- Added Redcap 10 alive quick option.
- Made Max alive behave as the target when Spawn % is 100 or higher.
- Added old config cleanup for broken non-redcap stats.
- Improved text contrast in the menu.
v1.0.1
- Stopped enemy spawn/stat changes from running on non-host clients.
- Made the menu darker and easier to read.
- Added Redcap quick controls on the Main tab.
v1.0.0
- Added a separate enemy control mod.
- Added per-enemy enable/disable controls.
- Added spawn percent controls, with Redcap set lower by default.
- Added health, damage, and speed percent controls.
- Added a small Debug HP readout for the local player.