This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
Joive BG NoDeathPenalty
Keeps player inventory, stockpile supplies, and level retry progress after death/loss in Burglin Gnomes.BG NoDeathPenalty
Mod for Burglin Gnomes by Joive.
Keeps the run from fully resetting after death/loss:
- keeps player inventory from dropping/clearing;
- keeps stockpile/resource box supplies;
- keeps home/furniture from being wiped on loss;
- restores pre-run level selection/history so the same day can be retried.
Install
Requires BepInEx 5 x64.
Put BG-NoDeathPenalty-Joive.dll into:
Burglin' Gnomes/BepInEx/plugins
Config
After first launch, config appears at:
BepInEx/config/joive.bg.nodeathpenalty.cfg
Options:
KeepPlayerInventoryKeepStockpileSuppliesKeepHomeOnLossKeepLevelProgressionRetrySameDayOnLossDebugLogs
1.0.1 safety note
This build no longer blocks HomeManager.ResetOnGameLost. The game is allowed to rebuild the house after a loss, while player inventory and stockpile clears are still blocked.
