Map Texture Replacer
Easily replace grass, dirt and cliff map textures in your game
Date uploaded | 9 months ago |
Version | 2.0.0 |
Download link | Cgameworld-Map_Texture_Replacer-2.0.0.zip |
Downloads | 3724 |
Dependency string | Cgameworld-Map_Texture_Replacer-2.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Cities2Modding-HookUI
Allows mod authors to inject their own UI into the existing CS2 game UI
Preferred version: 0.3.9README
Map Texture Replacer
This mod allows you to easily replace grass, dirt and cliff map textures in your game.
The mod is intended to be used with map texture packs, go to the Map Texture Packs section to find packs on thunderstore to download.
Features include:
- Dropdowns to easily change packs or individual textures
- Persistent settings between game loads
- Texture tiling adjustments
- Replacement of individual textures with any jpg/png from your computer
- Map editor support
This mod takes advantage of the fact that map textures are stored as standard unity textures, making them straightforward to read and set.
Requirements
- BepInEx 5
- HookUI
Installation
- Download the mod from either thunderstore.io or from the mod's releases page on GitHub
- If installing installing manually, place MapTextureReplacer folder inside
BepInEx/plugins
and optionally download map themes from the thunderstore and place insideBepInEx/plugins
Map Texture Packs
Download texture packs here:
The vanilla game uses 4096x4096 sized map textures by default for grass, 2048x2048 for dirt and cliff though smaller scaled textures will successfully replace. For example, the example desert map theme pack uses 1024x1024 sized textures.
Changelog
See the listing changelog tab
Acknowledgements
Thanks to the Cities Skylines 2 modding community for making modding more accessible
Conclusion
If you like this mod be sure to leave an upvote! Thanks
CHANGELOG
Changelog
2.0.2
- Fix for pack name text overflowing inside UI dropdown
- Fix for duplicate icon spawning bug
2.0.1
- Fix for textures resetting when loading another save in the same session
2.0
- Automatically loads packs from the bepinex plugin folder directly
- Dropdowns to easily change packs or individual textures
- Persistent settings between game loads
- Tiling adjustments
- Dedicated map editor support/button
1.0.2/1.0.3
- Update HookUI dependency
1.0.1
- Fix for set textures resetting after save/autosave
1.0.0
- Initial Release