


The goal of this mod is to rebalance population structure and education needs, to be more realistic. It will reduce the number of Children and increase the number or Teens, thus balancing the needs for Elementary and High Schools.
RealPopMod.dll file in your BepInEx Plugins folder.[!IMPORTANT] It will take one full in-game day for the population to adjust to the new thresholds. Education changes need more time, at least 3-5 days. You may wanna build a few extra High Schools until the levels will adjust.
[!IMPORTANT] Cims cannot go back to the previous phase of their lives, so changes done by this mod are irreversible. Make sure to have a savefile. Once the mod is deactivated, cims will follow default logic, so eventually the city will return to the vanilla state, but it will take several in-game days.
[!NOTE] The graduation logic implemented in the game is flawed, imho. Most students stay in schools for 1-2 days usually. The average time shown in the UI is totally incorrect (on many levels, both calculations and UI presentation).
[!CAUTION] You are downloading, installing, and running this mod on your computer at your own risk. I do not accept any responsibility for damage caused to your game, your computer, or your Cim's lives.
[!NOTE] The timeline in CS2 is measured in days. Each in-game day also represents 1 month (e.g. when looking at average time spent in schools) but also can be treated as 1 year of cim life, which is much more reasonable than using months. Cims live around 100 days, give or take few, so it is pretty close to average fuman lifespan (80+ years). The population structure is based on EU statistics data, population by age. 0-14 years is ~15%, which we can consider Children in CS2 reality. 15-24 years is 11%, which we can consider Teens. And 65+ years is 21%, which we can consider Seniors (65 is usual retirement age in EU). The rest are Adults.