This package has been marked as deprecated, and it's suggested another
alternative is used.

ExtendedMap 57km
Enable 57kmx57km Extended Map (16x vanilla map size)
Last updated | 11 months ago |
Total downloads | 359 |
Total rating | 0 |
Categories | Mods |
Dependency string | Noel_CS2-ExtendedMap_57km-1.0.6 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Cities Skylines 2 Extended Map Mod (Beta)
Introduction
- 57km^2 Extended Map (16x vanilla map size)
Requirements
- Game version 1.1.5f1.
- BepInEx 5.4.21
Install
- install BepInEx 5.4.21 to you game root, run the game once then exit.
- unzip ExtMap.PDX folder to your game local pdx mod folder. (local pdx mod usually locate at the path of c:\User\AppData\LocalLow\Colossal Order\Cities Skylines II\Mods , you may also use the Heightmaps / Overlay /Save folders there)
- unzip ExtMap.Patch folder to you BepInEx\patchers folder. (not \plugins!!!)
Usage
- create map in game editor by import 57.344km heightmap and 229.376km worldmap(current version support 4096x4096 greyscale) or make map manually.
Compatibility
- Modifies:
- most of the game systems which cellmapsystem is referenced.
- maptile system\areatool system.
- water system.
- Most simulation systems use the postfix/updateafter method, which generally does not encounter serious conflicts.
Changelog
-
1.0.6
- minor fix
-
1.0.5
- Compatibility with game version 1.1.5f1.
- fix some simulation systems.
-
1.0.0
- Original version.
Notes
- Bugs with all vanilla maps, and you have to use a custom 57km*57km map.
Issues
- some simulation systems may not be working properly.If you found issues please report in github,thank you.
Disclaimer
- it's experimental. SAVE YOUR GAME before use this. Please use at your own risk.
Credits
- Captain-Of-Coit: A Cities: Skylines 2 mod template.
- BepInEx: Unity / XNA game patcher and plugin framework.
- Harmony: A library for patching, replacing and decorating .NET and Mono methods during runtime.
- CSLBBS: A chinese Cities: Skylines 2 community.
- Discord: Cities 2 Modding