donutmonger-TreeWindController icon

TreeWindController

Control how the wind affects your trees, or disable it entirely. From complete calm to gale force winds, you're in command!

Last updated 3 months ago
Total downloads 2189
Total rating 2 
Categories Mods
Dependency string donutmonger-TreeWindController-0.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Cities2Modding-HookUI-0.3.9 icon
Cities2Modding-HookUI

Allows mod authors to inject their own UI into the existing CS2 game UI

Preferred version: 0.3.9

README

Tree Wind Controller

Welcome to the TreeWindController mod for Cities Skylines II! This mod provides an extra layer of customization to your city-building experience, allowing you to control the impact of wind on your city's trees. From perfect calm to powerful gusts, you're in command!

TreeWindController UI

Features

  • Wind Strength: Adjust the intensity of the wind effect on your city's trees.
  • Wind Direction: Change the direction the wind is blowing in.
  • Wind Variance Period: Make the wind a bit more dynamic by changing the strength and direction over time.
  • Wind Variance: Control how much the strength and direction change from the static values.
  • Disable Wind: If you prefer a tranquil cityscape, you can completely disable the wind effect on trees.

https://github.com/donutmonger/TreeWindController/assets/158788208/56d47317-36ee-4f75-a471-fd760dbd438e

Installation

This mod is available on the Thunderstore.

Contributing

We welcome contributions from the Cities Skylines community. If you have suggestions for improvements or new features, please feel free to open an issue or submit a pull request on the GitHub repository!

Disclaimer

I'm just a fan of the games, not associated with Colossal Order or Paradox Interactive in any way.

This mod doesn't do anything that would break your saves; but, as always, modding carries some risk!