Changelog
0.2.1
- Update to Game Version 1.4
0.2.0
- Removed the watermark text since the game itself now shows modded status
- Fixed
ModSettingsManager having the wrong namespace.
0.1.1
- Integrated settings by pharmacomaniac a.k.a. zapybibby
- Added support for audio and texture overrides
- Most string ids are now case-insensitive when checking for matches
- Added a patch to fix an error being logged when the platform kind is accessed before initializing Master
- Added
GameUtils.GameReady property and corresponding OnGameReady event to signal when everything is initialized
- Made the 'Modded' on-screen text darker and less obtrusive
- Modded Charms now should show up in the terminal
0.1.0
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