using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using CW_CameraLocator.Properties;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using ShopUtils;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CW-CameraLocator")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CW-CameraLocator")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c057dd1b-d367-4fab-915f-e235128f6bb5")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace CW_CameraLocator
{
[BepInPlugin("Electric131.CameraLocator", "CameraLocator", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public class CameraLocatorBehavior : ItemInstanceBehaviour
{
public enum LocatorState
{
OFF,
NO_SIGNAL,
LOCATED
}
private BatteryEntry? batteryEntry;
private OnOffEntry? onOffEntry;
private TimeEntry? lastPingEntry;
private TMP_Text? screenText;
public float maxCharge = 30f;
public void UpdateScreenText(LocatorState state)
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)screenText))
{
switch (state)
{
case LocatorState.OFF:
screenText.text = "";
break;
case LocatorState.NO_SIGNAL:
screenText.text = "No Signal";
((Graphic)screenText).color = Color.red;
break;
case LocatorState.LOCATED:
screenText.text = "Signal Located";
((Graphic)screenText).color = Color.green;
break;
}
}
}
public override void ConfigItem(ItemInstanceData data, PhotonView playerView)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Expected O, but got Unknown
if (!data.TryGetEntry<BatteryEntry>(ref batteryEntry))
{
batteryEntry = new BatteryEntry
{
m_charge = maxCharge,
m_maxCharge = maxCharge
};
data.AddDataEntry((ItemDataEntry)(object)batteryEntry);
}
if (!data.TryGetEntry<OnOffEntry>(ref onOffEntry))
{
onOffEntry = new OnOffEntry
{
on = false
};
data.AddDataEntry((ItemDataEntry)(object)onOffEntry);
}
if (!data.TryGetEntry<TimeEntry>(ref lastPingEntry))
{
lastPingEntry = new TimeEntry
{
currentTime = 0f
};
data.AddDataEntry((ItemDataEntry)(object)lastPingEntry);
}
screenText = ((Component)((Component)this).transform.Find("Physical/Screen/ScreenText")).gameObject.GetComponent<TMP_Text>();
}
public void Update()
{
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
if (base.isHeldByMe && !Player.localPlayer.HasLockedInput() && Player.localPlayer.input.clickWasPressed)
{
onOffEntry.on = !onOffEntry.on;
((ItemDataEntry)onOffEntry).SetDirty();
}
if (onOffEntry.on && batteryEntry.m_charge > 0f)
{
BatteryEntry? obj = batteryEntry;
obj.m_charge -= Time.deltaTime;
ItemInstance[] array = Object.FindObjectsOfType<ItemInstance>();
GameObject val = null;
float num = 50f;
ItemInstance[] array2 = array;
foreach (ItemInstance val2 in array2)
{
if (((Object)val2).name == "Camera1(Clone)" || ((Object)val2).name == "BrokenCamera(Clone)")
{
float num2 = Vector3.Distance(((Component)val2).gameObject.transform.position, ((Component)this).transform.position);
if (!(num2 >= num))
{
val = ((Component)val2).gameObject;
num = num2;
}
}
}
if ((Object)(object)val != (Object)null)
{
UpdateScreenText(LocatorState.LOCATED);
TimeEntry? obj2 = lastPingEntry;
obj2.currentTime += Time.deltaTime;
float num3 = Mathf.Max(0.0023f * Mathf.Pow(num, 1.8f) + 0.4f, 0.5f);
if (num < 8f)
{
num3 = 0.2f;
}
if (lastPingEntry.currentTime > num3)
{
sfxInstance.Play(((Component)this).transform.position, false, 1f, (Transform)null);
lastPingEntry.currentTime = 0f;
}
}
else
{
UpdateScreenText(LocatorState.NO_SIGNAL);
lastPingEntry.currentTime = 0f;
}
}
else
{
UpdateScreenText(LocatorState.OFF);
lastPingEntry.currentTime = 0f;
}
}
}
public const string ModGUID = "Electric131.CameraLocator";
public const string ModName = "CameraLocator";
public const string ModVersion = "1.0.1";
public static ManualLogSource? logger;
public static Item? locatorItem;
public static GameObject? locatorObject;
public static AudioClip? pingSound;
public static SFX_Instance? sfxInstance;
private void Awake()
{
logger = ((BaseUnityPlugin)this).Logger;
logger.LogInfo((object)"Plugin Electric131.CameraLocator loaded, preparing to load resources!");
AssetBundle val = AssetBundle.LoadFromMemory(Resources.cameralocator);
locatorItem = val.LoadAsset<Item>("Assets/CameraLocatorItem.asset");
locatorObject = val.LoadAsset<GameObject>("Assets/CameraLocatorObject.prefab");
sfxInstance = val.LoadAsset<SFX_Instance>("Assets/CameraLocator-SFX.asset");
locatorObject.AddComponent<ItemInstance>();
locatorObject.AddComponent<CameraLocatorBehavior>();
logger.LogInfo((object)"Assets loaded, registering item with game");
Items.RegisterShopItem(locatorItem, (ShopItemCategory)0, -1);
logger.LogInfo((object)"Item loaded and registered successfully");
}
}
}
namespace CW_CameraLocator.Properties
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
ResourceManager resourceManager = new ResourceManager("CW_CameraLocator.Properties.Resources", typeof(Resources).Assembly);
resourceMan = resourceManager;
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal static byte[] cameralocator
{
get
{
object @object = ResourceManager.GetObject("cameralocator", resourceCulture);
return (byte[])@object;
}
}
internal Resources()
{
}
}
}