Decompiled source of Surface Die Fix v1.0.0

ElectricSteve.surfacediefix.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using MonoMod.RuntimeDetour.HookGen;
using On;
using UnityEngine;
using Zorro.Core;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ElectricSteve.surfacediefix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SurfaceDieFix")]
[assembly: AssemblyTitle("ElectricSteve.surfacediefix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SurfaceDieFix
{
	public class Patches
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_CheckForAllDead <0>__PhotonGameLobbyHandlerOnCheckForAllDead;

			public static hook_RPCA_PlayerDie <1>__PlayerOnRPCA_PlayerDie;
		}

		internal static void Init()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			object obj = <>O.<0>__PhotonGameLobbyHandlerOnCheckForAllDead;
			if (obj == null)
			{
				hook_CheckForAllDead val = PhotonGameLobbyHandlerOnCheckForAllDead;
				<>O.<0>__PhotonGameLobbyHandlerOnCheckForAllDead = val;
				obj = (object)val;
			}
			PhotonGameLobbyHandler.CheckForAllDead += (hook_CheckForAllDead)obj;
			object obj2 = <>O.<1>__PlayerOnRPCA_PlayerDie;
			if (obj2 == null)
			{
				hook_RPCA_PlayerDie val2 = PlayerOnRPCA_PlayerDie;
				<>O.<1>__PlayerOnRPCA_PlayerDie = val2;
				obj2 = (object)val2;
			}
			Player.RPCA_PlayerDie += (hook_RPCA_PlayerDie)obj2;
		}

		private static void PlayerOnRPCA_PlayerDie(orig_RPCA_PlayerDie orig, Player self)
		{
			orig.Invoke(self);
			if (PhotonGameLobbyHandler.IsSurface && self.refs.view.IsMine)
			{
				((MonoBehaviour)SurfaceDieFix.Instance).StartCoroutine(WaitAndRevive(2f));
			}
		}

		private static void PhotonGameLobbyHandlerOnCheckForAllDead(orig_CheckForAllDead orig, PhotonGameLobbyHandler self)
		{
			if (PhotonGameLobbyHandler.IsSurface)
			{
				SurfaceDieFix.Logger.LogDebug((object)"Not checking for all dead, is surface. Returning...");
			}
			else
			{
				orig.Invoke(self);
			}
		}

		private static IEnumerator WaitAndRevive(float waitTime)
		{
			yield return (object)new WaitForSeconds(waitTime);
			RetrievableResourceSingleton<TransitionHandler>.Instance.TransitionToBlack(0f, (Action)delegate
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				Player.localPlayer.Teleport(((Component)Hospital.instance).transform.position, Vector3.back);
				Player.localPlayer.data.fallTime = 0f;
				RetrievableResourceSingleton<TransitionHandler>.Instance.FadeOut((Action)delegate
				{
				}, 1f);
			}, 0f);
			yield return (object)new WaitForSeconds(1f);
			SurfaceDieFix.Logger.LogDebug((object)"Reviving player...");
			Player.localPlayer.CallRevive();
			SurfaceDieFix.Logger.LogDebug((object)"Healing player...");
			float healAmount = PlayerData.maxHealth - Player.localPlayer.data.health;
			Player.localPlayer.CallHeal(healAmount);
		}
	}
	[ContentWarningPlugin("ElectricSteve.surfacediefix", "1.0.0", false)]
	[BepInPlugin("ElectricSteve.surfacediefix", "SurfaceDieFix", "1.0.0")]
	public class SurfaceDieFix : BaseUnityPlugin
	{
		public static SurfaceDieFix Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Logger.LogDebug((object)"Hooking...");
			Patches.Init();
			Logger.LogDebug((object)"Finished Hooking!");
			Logger.LogInfo((object)"ElectricSteve.surfacediefix v1.0.0 has loaded!");
		}

		private void OnDestroy()
		{
			Logger.LogDebug((object)"Unhooking...");
			HookEndpointManager.RemoveAllOwnedBy((object)Assembly.GetExecutingAssembly());
			Logger.LogDebug((object)"Finished Unhooking!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "ElectricSteve.surfacediefix";

		public const string PLUGIN_NAME = "SurfaceDieFix";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}