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Latest version
1.0.3
Last Updated
First Uploaded
Downloads
112
Likes
0
Size
22KB
Dependants

1.0.3

  • Monsters cost more: the game cost times PriceMultiplier (3 by default), but never more than MaxPoints. Five zombies now cost 15 instead of 5, so directors release fewer monsters; BigSlap and KnifoGroup 5 cost a full bank (30).

1.0.2

  • MaxPoints is now 30 by default, so every monster of the level can be saved up for, even KnifoGroup 5 (30). A config still on the old default of 15 is moved to 30.

1.0.1

  • Released monsters now go looking for the watched player: for 20 seconds (HuntSeconds) they get the player's position as a search point, the way a noise works, and attack only if they actually see someone. Before, a fresh monster just patrolled its own points and often wandered off.
  • The director sees how far away the monster was released ("Zombe released 23 m from Elf").
  • The panel counts points up at the host's rate (it used its own setting) and keeps showing them while spectating switches players. If the game can't spawn a monster, no points are taken.
  • Everyone should update: a 1.0.0 director ignores the status a 1.0.1 host sends and keeps showing "Waiting for the host".

1.0.0

  • First release.
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