FoundFootage Fixed
Unofficial fix of Found Footage for the current (Unity 6) Content Warning: voting and video uploads work again.FoundFootage (Fixed)
Fixed by ElfDevelop
Unofficial fix of FoundFootage by Assasans. All credit for the mod goes to the original author.
What was fixed (0.5.0)
- The video screen was rebuilt, so the patch that added the vote buttons threw on every surface load (
UploadVideoStationPatch.Awake). The like and dislike buttons are now copies of the Replay button in the screen's button row, on both the upload machine and the cinema. - Recordings are now played with
UploadCompleteUI.PlayVideos, so the buttons are shown from there; before they never appeared for found videos. RecordingsHandler.ExtractRecordingbecame a coroutine that stitches the clips with LibVE, so uploading your videos failed every time. Extraction and upload now run as coroutines on the main thread.- Votes are sent from the main thread instead of a separate thread.
- Texts are in Russian when the game language is Russian.
- Server protocol, config files and the plugin GUID are unchanged.
Important
Like the original, this mod sends your team's camera footage, with voices, to the Found Footage server, and anyone can watch it later. To only find other teams' cameras and never send your own, set DeathUploadChance and PassUploadChance to 0 in BepInEx/config/jp.assasans.cw.FoundFootage.cfg. Data removal requests are described in BepInEx/persistent-config/jp.assasans.cw.FoundFootage.privatecfg.
Install
- Use it instead of the original FoundFootage (same plugin GUID; if both are installed, BepInEx loads only the newer version).
- Everyone in the lobby should use the same version.
