QuietLogs
Hides the hundreds of harmless "Could not find material" errors DB's Content API writes to the log, so real errors are easy to find.QuietLogs
by ElfDevelop
DB's Content API matches the game's materials against its own list and writes an [Error] line for every material that isn't on it (shaders, fonts, UI, other mods' materials), plus one huge line listing all of them:
[Error : Unity Log] [DbsContentApi] Could not find material: Hidden/Universal Render Pipeline/Bloom in _nameToEnum, skipping
Those materials are simply not needed by the API, so nothing is broken, but hundreds of these lines bury real errors in LogOutput.log. QuietLogs hides them.
- Only messages that start with
[DbsContentApi]and contain one of the hidden texts are dropped. Everything else in the log stays. - The log says once that messages are being hidden.
Settings (BepInEx/config/ElfDevelop.QuietLogs.cfg)
HiddenMessages: parts of DB's Content API messages to hide, separated by|. Default:Could not find material:|Unique material names:. Leave empty to show everything.
Client-side only; it doesn't matter whether other players have it.
