using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using DefaultNamespace;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using Steamworks;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using Virality.Core;
using Virality.Helpers;
using Virality.State;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("0Harmony")]
[assembly: IgnoresAccessChecksTo("Accessibility")]
[assembly: IgnoresAccessChecksTo("Ashley.MeshSplitter")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("com.rlabrecque.steamworks.net")]
[assembly: IgnoresAccessChecksTo("Discord")]
[assembly: IgnoresAccessChecksTo("HBAO.Demo.Universal.Runtime")]
[assembly: IgnoresAccessChecksTo("HBAO.Runtime")]
[assembly: IgnoresAccessChecksTo("HBAO.Universal.Runtime")]
[assembly: IgnoresAccessChecksTo("LocalizationAssembly")]
[assembly: IgnoresAccessChecksTo("Managers")]
[assembly: IgnoresAccessChecksTo("MeshSplit")]
[assembly: IgnoresAccessChecksTo("ModalAssembly")]
[assembly: IgnoresAccessChecksTo("Mono.Cecil")]
[assembly: IgnoresAccessChecksTo("Mono.Cecil.Mdb")]
[assembly: IgnoresAccessChecksTo("Mono.Cecil.Pdb")]
[assembly: IgnoresAccessChecksTo("Mono.Cecil.Rocks")]
[assembly: IgnoresAccessChecksTo("Mono.Posix")]
[assembly: IgnoresAccessChecksTo("Mono.Security")]
[assembly: IgnoresAccessChecksTo("Mono.WebBrowser")]
[assembly: IgnoresAccessChecksTo("MonoMod.RuntimeDetour")]
[assembly: IgnoresAccessChecksTo("MonoMod.Utils")]
[assembly: IgnoresAccessChecksTo("mscorlib")]
[assembly: IgnoresAccessChecksTo("netstandard")]
[assembly: IgnoresAccessChecksTo("Newtonsoft.Json")]
[assembly: IgnoresAccessChecksTo("Photon")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("Platforms")]
[assembly: IgnoresAccessChecksTo("PlayEveryWare.VideoEncoding")]
[assembly: IgnoresAccessChecksTo("pworld")]
[assembly: IgnoresAccessChecksTo("sc.posteffects.runtime")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Modules.Unity.Addressables")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Modules.UnityLocalization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("SteamCommon")]
[assembly: IgnoresAccessChecksTo("SteamManagerAssembly")]
[assembly: IgnoresAccessChecksTo("System.ComponentModel.Composition")]
[assembly: IgnoresAccessChecksTo("System.Configuration")]
[assembly: IgnoresAccessChecksTo("System.Configuration.Install")]
[assembly: IgnoresAccessChecksTo("System.Core")]
[assembly: IgnoresAccessChecksTo("System.Data.DataSetExtensions")]
[assembly: IgnoresAccessChecksTo("System.Data")]
[assembly: IgnoresAccessChecksTo("System")]
[assembly: IgnoresAccessChecksTo("System.Drawing")]
[assembly: IgnoresAccessChecksTo("System.EnterpriseServices")]
[assembly: IgnoresAccessChecksTo("System.IO.Compression")]
[assembly: IgnoresAccessChecksTo("System.IO.Compression.FileSystem")]
[assembly: IgnoresAccessChecksTo("System.IO.Hashing")]
[assembly: IgnoresAccessChecksTo("System.Memory")]
[assembly: IgnoresAccessChecksTo("System.Net.Http")]
[assembly: IgnoresAccessChecksTo("System.Numerics")]
[assembly: IgnoresAccessChecksTo("System.Runtime.CompilerServices.Unsafe")]
[assembly: IgnoresAccessChecksTo("System.Runtime")]
[assembly: IgnoresAccessChecksTo("System.Runtime.Serialization")]
[assembly: IgnoresAccessChecksTo("System.Runtime.Serialization.Formatters.Soap")]
[assembly: IgnoresAccessChecksTo("System.Security")]
[assembly: IgnoresAccessChecksTo("System.ServiceModel.Internals")]
[assembly: IgnoresAccessChecksTo("System.ServiceProcess")]
[assembly: IgnoresAccessChecksTo("System.Transactions")]
[assembly: IgnoresAccessChecksTo("System.Windows.Forms")]
[assembly: IgnoresAccessChecksTo("System.Xml")]
[assembly: IgnoresAccessChecksTo("System.Xml.Linq")]
[assembly: IgnoresAccessChecksTo("Tayx.Graphy")]
[assembly: IgnoresAccessChecksTo("Unity.Addressables")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.InternalAPIEngineBridge.003")]
[assembly: IgnoresAccessChecksTo("Unity.InternalAPIEngineBridge.013")]
[assembly: IgnoresAccessChecksTo("Unity.Localization")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Microsoft.GDK")]
[assembly: IgnoresAccessChecksTo("Unity.Microsoft.GDK.Tools")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Center.Common")]
[assembly: IgnoresAccessChecksTo("Unity.PlayableGraphVisualizer")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Rendering.LightTransport.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipeline.Universal.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime.Shared")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.GPUDriven.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Universal.2D.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Universal.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Universal.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Universal.Shaders")]
[assembly: IgnoresAccessChecksTo("Unity.ResourceManager")]
[assembly: IgnoresAccessChecksTo("Unity.ScriptableBuildPipeline")]
[assembly: IgnoresAccessChecksTo("Unity.Splines")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VectorGraphics")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AccessibilityModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AMDModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AndroidJNIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AnimationModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AssetBundleModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AudioModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ClothModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ClusterInputModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ClusterRendererModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ContentLoadModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.CoreModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.CrashReportingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.DirectorModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine")]
[assembly: IgnoresAccessChecksTo("UnityEngine.DSPGraphModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GameCenterModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GraphicsStateCollectionSerializerModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GridModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.HierarchyCoreModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.HotReloadModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ImageConversionModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.IMGUIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.InputForUIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.InputLegacyModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.InputModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.JSONSerializeModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.LocalizationModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.MarshallingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.MultiplayerModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ParticleSystemModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.PerformanceReportingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.Physics2DModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.PhysicsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.PropertiesModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ScreenCaptureModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ShaderVariantAnalyticsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SharedInternalsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SpriteMaskModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SpriteShapeModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.StreamingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SubstanceModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SubsystemsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TerrainModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TerrainPhysicsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TextCoreFontEngineModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TextCoreTextEngineModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TextRenderingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TilemapModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TLSModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UIElementsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UmbraModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityAnalyticsCommonModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityAnalyticsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityConnectModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityCurlModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityTestProtocolModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestAssetBundleModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestAudioModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestTextureModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestWWWModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VehiclesModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VFXModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VideoModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VirtualTexturingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VRModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.WindModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.XRModule")]
[assembly: IgnoresAccessChecksTo("Utilities")]
[assembly: IgnoresAccessChecksTo("VerboseAssembly")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: IgnoresAccessChecksTo("Whinarn.UnityMeshSimplifier.Runtime")]
[assembly: IgnoresAccessChecksTo("XblPCSandbox")]
[assembly: IgnoresAccessChecksTo("Zorro.AutoLOD")]
[assembly: IgnoresAccessChecksTo("Zorro.ControllerSupport")]
[assembly: IgnoresAccessChecksTo("Zorro.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Zorro.Localization")]
[assembly: IgnoresAccessChecksTo("Zorro.PhotonUtility")]
[assembly: IgnoresAccessChecksTo("Zorro.Recorder")]
[assembly: IgnoresAccessChecksTo("Zorro.Settings.Runtime")]
[assembly: IgnoresAccessChecksTo("Zorro.UI.Runtime")]
[assembly: AssemblyCompany("MaxWasUnavailable;Day;Ethans FatAhh")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Automatic expanded multiplayer fork for Content Warning with late joining and Steam rich presence fixes.")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-dev")]
[assembly: AssemblyProduct("ViralityDeprecatedSoIFixedIt")]
[assembly: AssemblyTitle("ViralityDeprecatedSoIFixedIt")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Virality
{
[BepInPlugin("EthansFatAhh.ViralityDeprecatedSoIFixedIt", "ViralityDeprecatedSoIFixedIt", "1.0.0")]
public sealed class BepInExEntry : BaseUnityPlugin
{
private void Awake()
{
Virality.Logger?.LogInfo("BepInEx entry loaded. Applying multiplayer patches.");
Virality.Instance.PatchAll();
}
private void OnDestroy()
{
Virality.Instance.UnpatchAll();
}
}
public static class PluginInfo
{
public const string PluginGuid = "EthansFatAhh.ViralityDeprecatedSoIFixedIt";
public const string PluginName = "ViralityDeprecatedSoIFixedIt";
public const string PluginVersion = "1.0.0";
}
[ContentWarningPlugin("EthansFatAhh.ViralityDeprecatedSoIFixedIt", "1.0.0", false)]
public class Virality
{
private bool _isPatched;
internal const int AutomaticSteamSlots = 250;
internal const int UnlimitedPhotonSlots = 0;
private Harmony? Harmony { get; set; }
internal static Logger? Logger { get; }
internal static int MaxPlayers => 250;
internal static bool AllowLateJoin => true;
internal static bool EnableVoiceFix => false;
public static Virality Instance { get; }
static Virality()
{
Logger = new Logger();
Instance = new Virality();
}
public Virality()
{
Logger?.LogInfo("Plugin EthansFatAhh.ViralityDeprecatedSoIFixedIt is loaded!");
}
public void PatchAll()
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Expected O, but got Unknown
//IL_004c: Expected O, but got Unknown
if (_isPatched)
{
Logger?.LogWarning("Already patched!");
return;
}
Logger?.LogDebug("Patching...");
if (Harmony == null)
{
Harmony val = new Harmony("EthansFatAhh.ViralityDeprecatedSoIFixedIt");
Harmony val2 = val;
Harmony = val;
}
try
{
Harmony.PatchAll();
_isPatched = true;
Logger?.LogDebug("Patched!");
}
catch (Exception arg)
{
Logger?.LogError($"Failed to patch: {arg}");
}
}
public void UnpatchAll()
{
if (!_isPatched)
{
Logger?.LogWarning("Already unpatched!");
return;
}
Logger?.LogDebug("Unpatching...");
try
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
_isPatched = false;
Logger?.LogDebug("Unpatched!");
}
catch (Exception arg)
{
Logger?.LogError($"Failed to unpatch: {arg}");
}
}
}
}
namespace Virality.State
{
public static class CurrentObjectiveTracker
{
public static Objective? CurrentObjective { get; internal set; }
}
public static class DoorOpenTracker
{
public static bool IsDoorOpen { get; internal set; }
}
public static class PhotonLobbyLimitTracker
{
public static int? PlayerLimit { get; set; }
}
}
namespace Virality.Patches
{
[HarmonyPatch(typeof(BedBoss))]
[HarmonyPriority(800)]
internal static class BedBossPatches
{
private const int VanillaBedCount = 4;
[HarmonyPrefix]
[HarmonyPatch("OnPlayerJoined")]
private static bool OnPlayerJoinedPrefix(BedBoss __instance)
{
if (!PhotonNetwork.IsMasterClient || (Object)(object)PlayerHandler.instance == (Object)null)
{
return false;
}
int num = 0;
int num2 = Math.Min(4, __instance.beds.Count);
for (int i = 0; i < PlayerHandler.instance.players.Count; i++)
{
if (num >= num2)
{
break;
}
Player val = PlayerHandler.instance.players[i];
__instance.view_g.RPC("AssignBed", (RpcTarget)0, new object[2]
{
val.refs.view.ViewID,
num
});
num++;
}
return false;
}
}
[HarmonyPatch(typeof(EscapeMenuMainPage))]
[HarmonyPriority(800)]
internal static class EscapeMenuMainPagePatches
{
[HarmonyPrefix]
[HarmonyPatch("Update")]
private static bool UpdatePrefix(EscapeMenuMainPage __instance)
{
bool active = LateJoinHelper.IsLateJoinAllowed || VanillaCheck();
((Component)__instance.inviteButton).gameObject.SetActive(active);
return false;
}
private static bool VanillaCheck()
{
if (MainMenuHandler.SteamLobbyHandler != null && (Object)(object)SurfaceNetworkHandler.Instance != (Object)null)
{
return !SurfaceNetworkHandler.HasStarted;
}
return false;
}
}
[HarmonyPatch(typeof(InviteFriendsTerminal))]
[HarmonyPriority(800)]
internal static class InviteFriendsTerminalPatches
{
[HarmonyPrefix]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private static bool IsGameFullPrefix(ref bool __result)
{
if (SteamLobbyHelper.LobbyHandler == null)
{
return true;
}
__result = PlayerHandler.instance.players.Count >= SteamLobbyHelper.LobbyHandler.m_MaxPlayers;
return false;
}
[HarmonyPrefix]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private static bool IsGameStartedPrefix(ref bool __result)
{
if (!Virality.AllowLateJoin)
{
return true;
}
__result = false;
return false;
}
}
[HarmonyPatch(typeof(Modal))]
[HarmonyPriority(800)]
internal static class ModalPatches
{
private const string PhotonRoomErrorTitle = "failed to create photon room";
private const string PhotonLobbyLimitBodyPartial = "max players peer room value is too big";
private static readonly Regex LastNumberRegex = new Regex("(\\d+)(?!.*\\d)", RegexOptions.Compiled);
private static bool IsPhotonLobbyLimitError(string title, string body)
{
if (title.Equals("failed to create photon room", StringComparison.OrdinalIgnoreCase))
{
return body.IndexOf("max players peer room value is too big", StringComparison.OrdinalIgnoreCase) >= 0;
}
return false;
}
[HarmonyPrefix]
[HarmonyPatch("ShowError")]
private static void ShowErrorPrefix(string title, ref string body)
{
if (IsPhotonLobbyLimitError(title, body))
{
Match match = LastNumberRegex.Match(body);
if (match.Success && int.TryParse(match.Value, out var result))
{
Virality.Logger?.LogWarning($"Photon lobby limit error detected. Automatically using {result} players for this session.");
PhotonLobbyLimitTracker.PlayerLimit = result;
body += $"\n\nViralityDeprecatedSoIFixedIt detected the Photon limit and will use {result} players automatically for this session.";
}
}
}
}
[HarmonyPatch(typeof(PhotonGameLobbyHandler))]
[HarmonyPriority(800)]
internal static class PhotonGameLobbyHandlerPatches
{
[HarmonyPrefix]
[HarmonyPatch("Start")]
private static void OnSteamHostedPrefix()
{
if (Virality.EnableVoiceFix)
{
OverrideVoiceServerAppId();
}
}
private static void OverrideVoiceServerAppId()
{
PhotonNetwork.PhotonServerSettings.AppSettings.AppIdVoice = PhotonNetwork.PhotonServerSettings.AppSettings.AppIdRealtime;
Virality.Logger?.LogDebug("Voice server app id set to realtime server app id (" + PhotonNetwork.PhotonServerSettings.AppSettings.AppIdVoice + ")");
}
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void StartPostfixHide()
{
if (PhotonLobbyHelper.IsMasterClient() && Virality.AllowLateJoin && !PhotonLobbyHelper.IsOnSurface())
{
LateJoinHelper.DisableLateJoin();
}
}
[HarmonyPrefix]
[HarmonyPatch("SetCurrentObjective")]
private static bool SetCurrentObjectivePostfix(ref Objective objective)
{
if (!PhotonLobbyHelper.IsMasterClient())
{
return true;
}
bool flag = objective is LeaveHouseObjective;
if (flag)
{
Objective currentObjective = CurrentObjectiveTracker.CurrentObjective;
bool flag2 = ((currentObjective is InviteFriendsObjective || currentObjective is LeaveHouseObjective) ? true : false);
flag = !flag2;
}
if (flag)
{
return false;
}
Virality.Logger?.LogDebug($"Setting current objective to {objective}.");
CurrentObjectiveTracker.CurrentObjective = objective;
return true;
}
}
[HarmonyPatch(typeof(PhotonNetwork))]
[HarmonyPriority(800)]
internal static class PhotonNetworkPatches
{
[HarmonyPrefix]
[HarmonyPatch("CreateRoom", new Type[]
{
typeof(string),
typeof(RoomOptions),
typeof(TypedLobby),
typeof(string[])
})]
private static void CreateRoomPrefix(ref RoomOptions roomOptions)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
if (roomOptions == null)
{
roomOptions = new RoomOptions();
}
roomOptions.MaxPlayers = LobbyHelper.GetPhotonRoomSlots();
string text = ((roomOptions.MaxPlayers <= 0) ? "unlimited" : roomOptions.MaxPlayers.ToString());
Virality.Logger?.LogInfo("Setting Photon room max players to " + text + ".");
}
[HarmonyPrefix]
[HarmonyPatch("JoinRandomRoom", new Type[]
{
typeof(Hashtable),
typeof(byte)
})]
private static void JoinRandomRoomPrefix(ref byte expectedMaxPlayers)
{
if (expectedMaxPlayers <= 4)
{
expectedMaxPlayers = (byte)LobbyHelper.GetPhotonRoomSlots();
}
}
}
[HarmonyPatch(typeof(PlayerHandler))]
[HarmonyPriority(800)]
internal static class PlayerHandlerPatches
{
private const int RequiredSleepers = 1;
[HarmonyPostfix]
[HarmonyPatch("AddPlayer")]
private static void AddPlayerPostfixOpenDoor(Player player)
{
if (PhotonLobbyHelper.IsMasterClient() && !player.IsLocal && Virality.AllowLateJoin && DoorOpenTracker.IsDoorOpen && PhotonLobbyHelper.IsOnSurface())
{
SendDoorOpenRPC(player);
}
}
[HarmonyPostfix]
[HarmonyPatch("AddPlayer")]
private static void AddPlayerPostfixSyncObjective(Player player)
{
if (PhotonLobbyHelper.IsMasterClient() && Virality.AllowLateJoin)
{
SyncObjectiveRPC(player);
}
}
private static void SendDoorOpenRPC(Player player)
{
SurfaceNetworkHandler.Instance.m_View.RPC("RPCA_OpenDoor", player.refs.view.Controller, Array.Empty<object>());
}
private static void SyncObjectiveRPC(Player player)
{
Objective currentObjective = CurrentObjectiveTracker.CurrentObjective;
if (currentObjective != null)
{
((MonoBehaviourPun)PhotonGameLobbyHandler.Instance).photonView.RPC("RPC_SetCurrentObjective", player.refs.view.Controller, new object[1] { ObjectiveDatabase.GetIndex(currentObjective) });
}
}
[HarmonyPostfix]
[HarmonyPatch("AllPlayersInBed")]
private static void AllPlayersInBedPostfix(PlayerHandler __instance, ref bool __result)
{
int num = 0;
for (int i = 0; i < __instance.playersAlive.Count; i++)
{
if ((Object)(object)__instance.playersAlive[i].data.currentBed != (Object)null)
{
num++;
}
}
__result = __instance.playersAlive.Count > 0 && num >= 1;
}
[HarmonyPostfix]
[HarmonyPatch("AllPlayersAsleep")]
private static void AllPlayersAsleepPostfix(PlayerHandler __instance, ref bool __result)
{
int num = 0;
for (int i = 0; i < __instance.playersAlive.Count; i++)
{
if (__instance.playersAlive[i].data.sleepAmount >= 0.9f)
{
num++;
}
}
__result = __instance.playersAlive.Count > 0 && num >= 1;
}
}
[HarmonyPatch(typeof(RichPresenceHandler))]
[HarmonyPriority(800)]
internal static class RichPresenceHandlerPatches
{
[HarmonyPrefix]
[HarmonyPatch("SetGroupSize")]
private static void SetGroupSizePrefix(ref int maxSize)
{
if (maxSize <= 4)
{
maxSize = LobbyHelper.GetLobbyMaxConfig();
}
}
}
[HarmonyPatch(typeof(SpawnHandler))]
[HarmonyPriority(800)]
internal static class SpawnHandlerPatches
{
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void StartPostfix(SpawnHandler __instance)
{
CreditToastHelper.ShowLobbyJoinToast();
}
[HarmonyPostfix]
[HarmonyPatch("FindLocalSpawnIndex")]
private static void FindLocalSpawnIndexPostfix(ref SpawnHandler __instance)
{
if (__instance.m_LocalSpawnIndex != 0)
{
int num = Math.Min(Math.Min(__instance.m_HospitalSpawns.Length, __instance.m_HouseSpawns.Length), __instance.m_DiveBellSpawns.Length) - 1;
SpawnHandler obj = __instance;
obj.m_LocalSpawnIndex %= num;
SpawnHandler obj2 = __instance;
obj2.m_LocalSpawnIndex++;
}
}
}
[HarmonyPatch(typeof(SteamLobbyHandler))]
[HarmonyPriority(800)]
internal static class SteamLobbyHandlerPatches
{
[HarmonyPrefix]
[HarmonyPatch("HostMatch")]
private static void HostMatchPrefix()
{
SteamLobbyHelper.SetLobbyMaxToConfig();
}
}
[HarmonyPatch(typeof(SurfaceNetworkHandler))]
[HarmonyPriority(800)]
internal static class SurfaceNetworkHandlerPatches
{
[HarmonyPostfix]
[HarmonyPatch("RPCM_StartGame")]
private static void RPCM_StartGamePostfix()
{
if (PhotonLobbyHelper.IsMasterClient() && Virality.AllowLateJoin && PhotonLobbyHelper.IsOnSurface())
{
DoorOpenTracker.IsDoorOpen = true;
LateJoinHelper.EnableLateJoin();
}
}
[HarmonyPostfix]
[HarmonyPatch("OnSlept")]
private static void OnSleptPostfix()
{
if (PhotonLobbyHelper.IsMasterClient() && Virality.AllowLateJoin)
{
LateJoinHelper.EnableLateJoin();
}
}
}
}
namespace Virality.Helpers
{
internal static class CreditToastHelper
{
private const string RuntimeObjectName = "ViralityDeprecatedSoIFixedIt_CreditToast";
private static bool _shownThisProcess;
public static void ShowLobbyJoinToast()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected O, but got Unknown
if (!_shownThisProcess)
{
_shownThisProcess = true;
GameObject val = GameObject.Find("ViralityDeprecatedSoIFixedIt_CreditToast");
if ((Object)(object)val == (Object)null)
{
val = new GameObject("ViralityDeprecatedSoIFixedIt_CreditToast");
Object.DontDestroyOnLoad((Object)(object)val);
val.AddComponent<CreditToastRuntime>();
}
val.GetComponent<CreditToastRuntime>()?.Show();
}
}
}
internal sealed class CreditToastRuntime : MonoBehaviour
{
[CompilerGenerated]
private sealed class <ShowRoutine>d__8 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public CreditToastRuntime <>4__this;
private float <elapsed>5__2;
object? IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object? IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ShowRoutine>d__8(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
int num = <>1__state;
CreditToastRuntime creditToastRuntime = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<elapsed>5__2 = 0f;
goto IL_0080;
case 1:
<>1__state = -1;
goto IL_0080;
case 2:
<>1__state = -1;
goto IL_00da;
case 3:
{
<>1__state = -1;
break;
}
IL_0080:
if (<elapsed>5__2 < 0.3f)
{
<elapsed>5__2 += Time.unscaledDeltaTime;
creditToastRuntime.SetToast(Mathf.Clamp01(<elapsed>5__2 / 0.3f), <elapsed>5__2);
<>2__current = null;
<>1__state = 1;
return true;
}
<elapsed>5__2 = 0f;
goto IL_00da;
IL_00da:
if (<elapsed>5__2 < 2.4f)
{
<elapsed>5__2 += Time.unscaledDeltaTime;
creditToastRuntime.SetToast(1f, <elapsed>5__2 + 0.3f);
<>2__current = null;
<>1__state = 2;
return true;
}
<elapsed>5__2 = 0f;
break;
}
if (<elapsed>5__2 < 0.75f)
{
<elapsed>5__2 += Time.unscaledDeltaTime;
creditToastRuntime.SetToast(1f - Mathf.Clamp01(<elapsed>5__2 / 0.75f), <elapsed>5__2 + 0.3f + 2.4f);
<>2__current = null;
<>1__state = 3;
return true;
}
creditToastRuntime.SetToast(0f, 0f);
creditToastRuntime._toastRoutine = null;
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private CanvasGroup? _group;
private RawImage? _background;
private TextMeshProUGUI? _title;
private TextMeshProUGUI? _sub;
private Coroutine? _toastRoutine;
private Texture2D? _loadedBackground;
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
//IL_0121: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("Canvas");
val.transform.SetParent(((Component)this).transform, false);
Canvas obj = val.AddComponent<Canvas>();
obj.renderMode = (RenderMode)0;
obj.sortingOrder = 26000;
val.AddComponent<GraphicRaycaster>();
CanvasScaler obj2 = val.AddComponent<CanvasScaler>();
obj2.uiScaleMode = (ScaleMode)1;
obj2.referenceResolution = new Vector2(1920f, 1080f);
obj2.matchWidthOrHeight = 0.5f;
_group = val.AddComponent<CanvasGroup>();
_group.alpha = 0f;
_group.blocksRaycasts = false;
_group.interactable = false;
_background = CreateBackground(val.transform);
_title = CreateText(val.transform, new Vector2(0.5f, 0.78f), new Vector2(0f, 0f), new Vector2(980f, 115f), 54f, (FontStyles)1, (TextAlignmentOptions)514);
((TMP_Text)_title).textWrappingMode = (TextWrappingModes)0;
_sub = CreateText(val.transform, new Vector2(0.5f, 0.7f), new Vector2(0f, 0f), new Vector2(760f, 42f), 23f, (FontStyles)1, (TextAlignmentOptions)514);
((Graphic)_sub).color = new Color(0.85f, 0.95f, 1f, 1f);
((TMP_Text)_sub).text = "EthansFatAhh fixed it";
}
public void Show()
{
RefreshBackgroundImage();
if (_toastRoutine != null)
{
((MonoBehaviour)this).StopCoroutine(_toastRoutine);
}
_toastRoutine = ((MonoBehaviour)this).StartCoroutine(ShowRoutine());
}
[IteratorStateMachine(typeof(<ShowRoutine>d__8))]
private IEnumerator ShowRoutine()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ShowRoutine>d__8(0)
{
<>4__this = this
};
}
private void SetToast(float alpha, float time)
{
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)_group != (Object)null)
{
_group.alpha = alpha;
}
if ((Object)(object)_background != (Object)null)
{
((Graphic)_background).color = new Color(1f, 1f, 1f, Mathf.Clamp01(alpha * 0.7f));
}
if ((Object)(object)_title != (Object)null)
{
((TMP_Text)_title).text = RainbowText("VIRALITY FIXED", time * 0.85f);
float num = 1f + Mathf.Sin(time * 9f) * 0.018f;
((Transform)((TMP_Text)_title).rectTransform).localScale = Vector3.one * num;
}
if ((Object)(object)_sub != (Object)null)
{
((Graphic)_sub).color = Color.HSVToRGB(Mathf.Repeat(time * 0.28f + 0.55f, 1f), 0.38f, 1f);
}
}
private void RefreshBackgroundImage()
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
string backgroundPath = GetBackgroundPath();
if (!File.Exists(backgroundPath))
{
if ((Object)(object)_background != (Object)null)
{
_background.texture = null;
((Component)_background).gameObject.SetActive(false);
}
return;
}
try
{
byte[] array = File.ReadAllBytes(backgroundPath);
Texture2D val = new Texture2D(2, 2, (TextureFormat)4, false);
if (!ImageConversion.LoadImage(val, array))
{
Object.Destroy((Object)(object)val);
return;
}
if ((Object)(object)_loadedBackground != (Object)null)
{
Object.Destroy((Object)(object)_loadedBackground);
}
_loadedBackground = val;
if ((Object)(object)_background != (Object)null)
{
_background.texture = (Texture)(object)val;
((Component)_background).gameObject.SetActive(true);
}
}
catch (Exception ex)
{
Virality.Logger?.LogWarning("Failed to load custom toast background: " + ex.Message);
}
}
private static string GetBackgroundPath()
{
string text = Path.Combine(AppContext.BaseDirectory, "Plugins", "ViralityDeprecatedSoIFixedIt", "CustomAssets");
string directoryName = Path.GetDirectoryName(typeof(CreditToastRuntime).Assembly.Location);
string[] array = ((!string.IsNullOrEmpty(directoryName)) ? new string[2]
{
Path.Combine(directoryName, "CustomAssets"),
text
} : new string[1] { text });
string[] array2 = array;
foreach (string path in array2)
{
string text2 = Path.Combine(path, "credit_background.jpg");
if (File.Exists(text2))
{
return text2;
}
string text3 = Path.Combine(path, "credit_background.jpeg");
if (File.Exists(text3))
{
return text3;
}
string text4 = Path.Combine(path, "credit_background.png");
if (File.Exists(text4))
{
return text4;
}
}
return Path.Combine(array[0], "credit_background.jpg");
}
private static RawImage CreateBackground(Transform parent)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("CreditBackground");
val.transform.SetParent(parent, false);
RectTransform obj = val.AddComponent<RectTransform>();
obj.anchorMin = Vector2.zero;
obj.anchorMax = Vector2.one;
obj.offsetMin = Vector2.zero;
obj.offsetMax = Vector2.zero;
RawImage obj2 = val.AddComponent<RawImage>();
((Graphic)obj2).color = new Color(1f, 1f, 1f, 0f);
((Graphic)obj2).raycastTarget = false;
val.SetActive(false);
return obj2;
}
private static string RainbowText(string value, float offset)
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
StringBuilder stringBuilder = new StringBuilder(value.Length * 24);
for (int i = 0; i < value.Length; i++)
{
Color val = Color.HSVToRGB(Mathf.Repeat(offset + (float)i / (float)value.Length, 1f), 0.92f, 1f);
stringBuilder.Append("<color=#");
stringBuilder.Append(ColorUtility.ToHtmlStringRGB(val));
stringBuilder.Append('>');
stringBuilder.Append(value[i]);
stringBuilder.Append("</color>");
}
return stringBuilder.ToString();
}
private static TextMeshProUGUI CreateText(Transform parent, Vector2 anchor, Vector2 position, Vector2 size, float fontSize, FontStyles style, TextAlignmentOptions alignment)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("Text");
val.transform.SetParent(parent, false);
RectTransform obj = val.AddComponent<RectTransform>();
obj.anchorMin = anchor;
obj.anchorMax = anchor;
obj.pivot = new Vector2(0.5f, 0.5f);
obj.anchoredPosition = position;
obj.sizeDelta = size;
TextMeshProUGUI obj2 = val.AddComponent<TextMeshProUGUI>();
((TMP_Text)obj2).fontSize = fontSize;
((TMP_Text)obj2).fontStyle = style;
((TMP_Text)obj2).alignment = alignment;
((Graphic)obj2).raycastTarget = false;
((TMP_Text)obj2).outlineWidth = 0.18f;
((TMP_Text)obj2).outlineColor = Color32.op_Implicit(new Color(0f, 0f, 0f, 0.8f));
return obj2;
}
}
public static class LateJoinHelper
{
public static bool IsLateJoinAllowed { get; private set; }
public static void EnableLateJoin()
{
Virality.Logger?.LogDebug("Enabling late join.");
SteamLobbyHandler? lobbyHandler = SteamLobbyHelper.LobbyHandler;
if (lobbyHandler != null)
{
lobbyHandler.OpenLobby();
}
if (PhotonNetwork.CurrentRoom != null)
{
PhotonNetwork.CurrentRoom.IsOpen = true;
PhotonNetwork.CurrentRoom.IsVisible = true;
}
IsLateJoinAllowed = true;
}
public static void DisableLateJoin()
{
Virality.Logger?.LogDebug("Disabling late join.");
SteamLobbyHandler? lobbyHandler = SteamLobbyHelper.LobbyHandler;
if (lobbyHandler != null)
{
lobbyHandler.HideLobby();
}
if (PhotonNetwork.CurrentRoom != null)
{
PhotonNetwork.CurrentRoom.IsOpen = false;
PhotonNetwork.CurrentRoom.IsVisible = false;
}
IsLateJoinAllowed = false;
}
}
public static class LobbyHelper
{
private const int MinSteamSlots = 1;
private const int MaxSteamSlots = 250;
public static int GetLobbyMaxConfig()
{
int num = PhotonLobbyLimitTracker.PlayerLimit ?? Virality.MaxPlayers;
if (num < 1)
{
return 1;
}
if (num <= 250)
{
return num;
}
return 250;
}
public static int GetPhotonRoomSlots()
{
return PhotonLobbyLimitTracker.PlayerLimit.GetValueOrDefault();
}
}
public static class PhotonLobbyHelper
{
public static bool IsOnSurface()
{
return PhotonGameLobbyHandler.IsSurface;
}
public static void SetLobbyMaxPlayers(int maxPlayers)
{
PhotonNetwork.CurrentRoom.MaxPlayers = maxPlayers;
}
public static void SetLobbyMaxToConfig()
{
SetLobbyMaxPlayers(LobbyHelper.GetPhotonRoomSlots());
}
public static bool IsMasterClient()
{
return PhotonNetwork.IsMasterClient;
}
}
public static class SteamLobbyHelper
{
public static SteamLobbyHandler? LobbyHandler => MainMenuHandler.SteamLobbyHandler;
public static AppId_t GetAppId()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
return SteamUtils.GetAppID();
}
public static CSteamID GetUserId()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
return SteamUser.GetSteamID();
}
public static CSteamID GetLobbyId()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return LobbyHandler.m_CurrentLobby;
}
public static void SetLobbyMaxPlayers(int maxPlayers)
{
Virality.Logger?.LogInfo($"Setting lobby max players to {maxPlayers}.");
LobbyHandler.m_MaxPlayers = maxPlayers;
}
public static void SetLobbyMaxToConfig()
{
SetLobbyMaxPlayers(LobbyHelper.GetLobbyMaxConfig());
}
}
}
namespace Virality.Core
{
public class Logger
{
private string MessageFormat(string message)
{
return "[EthansFatAhh.ViralityDeprecatedSoIFixedIt:1.0.0] " + message;
}
public void LogDebug(string message)
{
Debug.Log((object)MessageFormat(message));
}
public void LogInfo(string message)
{
Debug.Log((object)MessageFormat(message));
}
public void LogWarning(string message)
{
Debug.LogWarning((object)MessageFormat(message));
}
public void LogError(string message)
{
Debug.LogError((object)MessageFormat(message));
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}