A robust and powerful API for configuration handling and synchronization in real time. Create file-dependant configurations that can be changed while in game by the players. (The developer MUST implement their own configurations)
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
**NEW** UNO REVERSE CARD and **HOT** DEATH NOTE ITEM : Adds additional scraps to mess with your friends and enhance gameplay experience, originally planned for Chillax friend group members, but feel free to use it as you like!