AntroSkins
A custom client-side avatar/stuff engine. Load custom character/stuff bundles, tweak bone offsets, and apply them globally or randomly to players/stuff.
| Last updated | a week ago |
| Total downloads | 65 |
| Total rating | 1 |
| Categories | Mods Tools Misc Client Side Asset Replacements |
| Dependency string | Crab_Hub-AntroSkins-3.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_CrabGame
Legacy BepInEx 6 pack for Crab Game. Preconfigured and ready to use.
Preferred version: 6.0.577README
You can load and apply custom player models (.bundle files) directly to characters in-game.
You can replace vanilla player models with your own custom rigged avatars.
You can tweak bone offsets (positions and rotations) in real-time to perfect the character's posture and item holding, and easily reset them to default values if needed.
You can apply a single skin to everyone, distribute skins randomly across the lobby (Chaos Mode), and exclude specific skins from the random pool.
All menu actions and bone configurations are available when the menu is open (the default toggle key is "F6", which can be rebound directly in the menu).
==NEW==
Added support for custom stuff, also added search and sorting in bones.
Added a share code that allows you to apply model values created by other people directly in the game (short cut instead of changing the config).