You can load and apply custom player models (.bundle files) directly to characters in-game.
You can replace vanilla player models with your own custom rigged avatars.
You can tweak bone offsets (positions and rotations) in real-time to perfect the character's posture and item holding, and easily reset them to default values if needed.
You can apply a single skin to everyone, distribute skins randomly across the lobby (Chaos Mode), and exclude specific skins from the random pool.
All menu actions and bone configurations are available when the menu is open (the default toggle key is "F6", which can be rebound directly in the menu).
==NEW==
Added support for custom stuff, also added search and sorting in bones.
Added a share code that allows you to apply model values created by other people directly in the game (short cut instead of changing the config).