CRACK
Install with App

Details

Latest version
0.6.2
Last Updated
First Uploaded
Downloads
148
Likes
0
Size
89KB
Dependants

Categories

0.6.2

  • Thunderstore page: install instructions trimmed to the mod-manager route. No code changes.

0.6.1

  • Thunderstore package renamed to MoreCrackTogether (the plugin, its config file and log lines keep the name CrackLargerLobbies). New icon. No code changes.

0.6.0

  • Room sharing by player index modulo room count is now always on (it was Lobby.ShareRooms, default true). New toggle Lobby.ShareAllRooms (default off, Settings: "SHARE ALL ROOMS"): every door, bed and wardrobe accepts every player; sleepers in a foreign bed take a distinct offset.

0.5.0

  • Shift-complete screen: the player list scrolls (mouse wheel / drag) when more rows than fit are shown.
  • Self-test: presents the game's simulated shift summary with Cap players and screenshots it.

0.4.0

  • Host panel: the max-players control is now a slider (4-16) with a live "MAX PLAYERS: N" label; the lobby option rows are packed slightly to make room.
  • Settings menu: a "LARGER LOBBIES" card under General with toggles for Share rooms, Scale events and Extra player colours (saved to the config).

0.3.0

  • Host panel: a "MAX PLAYERS: N" row next to the lobby toggles; each click steps the cap 4 → 16 → 4 and saves it to the config (Lobby.Cap). Cap maximum lowered from 32 to 16.
  • Self-test: host-panel row and stepper checks; harness screenshots the panel.

0.2.0

  • Lobby cap is configurable (Lobby.Cap, default 8, host included); applied to Mirror, FizzySteamworks and the Steam lobby member limit on every peer.
  • Player index assignment no longer stops at 4.
  • Room sharing (Lobby.ShareRooms): players beyond the room count spawn in room index % rooms at an offset; that room's door, bed and wardrobe accept them.
  • Host-side scaling (Lobby.ScaleEvents): work-order amounts and treat counts extrapolated past 4, lantern/pill/leaderboard-row caps raised to Cap.
  • Client-side colours (Lobby.ExtendColors): distinct colours for players 5+ on map blips and the shift summary.
  • Diagnostics kept behind Diagnostics.Enabled; Diagnostics.AutoHostOffline (test only) starts an offline session in the first empty save slot.

0.1.0

  • Diagnostics-only build. No behaviour change. Logs Mirror/Steam/Fizzy connection caps, quarters room / bed / wardrobe / door inventory, ModDetection state, spawn gate values and shift-summary size to BepInEx\LogOutput.log under the [LL] prefix.
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