Custom TipTap Videos
A library to add custom TipTap videos to the game.
| Last updated | 4 hours ago |
| Total downloads | 4 |
| Total rating | 1 |
| Categories | Libraries Client-side |
| Dependency string | AtomicStudio-Custom_TipTap_Videos-0.1.1 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Custom TipTap Videos
Here are my links, it would mean a lot to me if you go a head and check them out :3
What does Custom TipTap Videos do?
This mod is a library to let people create their own tiptap videos without any code or experience required! All you need to do is follow a detailed guide to start making your own tiptap videos!
Prerequisites:
- Have show file name extensions enabled.
- A guide can be found here
- Have a text editor.
- This can be Notepad, Visual Studio Code etc.
- Have a selection of videos to use.
How to create a TipTap mod.
Step 1: Finding your BepInEx installation
If you have installed BepInEx manually, you should already know how to get there.
If you are modding via a mod manager, this can be found in the settings or for Gale users: File in the top left and then open profile folder.
Step 2: Creating the mod
- Navigate to your
plugins/folder. - Create a new folder. e.g
MyMod. - Create another folder called
pluginsinside of the previous folder - Create another folder called
TipTapinside of the plugins folder
Was that hard to understand? If so you file structure should be
BepInEx/plugins/MyMod/plugins/TipTap/
- Inside of this TipTap folder, drop in any videos you may have.
- Supported formats are
".mp4", ".mov", ".avi"
- Supported formats are
Warning: You are not finished yet.
Step 3: Creating the .json
For every single one of your videos, you need a json with the exact same name.
Examples include:
funnyvideo.mp4withfunnyvideo.jsonexample.movwithexample.json1.aviwith1.json
This step needs to be repeated with every video you have and in the same folder.
The content of this json needs to be:
{
"username": "The Video's username!",
"description": "the Video's description [{uwu}]"
}
This also has optional likeCount and volume fields however likeCount isn't used in the game currently. volume is defaulted to 50.
Step 4: Testing
Once you are ready, boot the game up with your mod manager or through steam if you have done it manually.
Currently the game only shows 3 TipTap videos at once so you may need to return to the lobby a few times to find one of your videos. There may be a mod to have infinite scrolling but this mod will not add that.
Step 5: Packaging for thunderstore
This step is very important and must be done carefully. Once you are sure your mod is working, move onto this step.
Inside of the mod folder you created (In this example it is MyMod), create a manifest.json
The content of this file should be:
{
"name": "My_TipTap_Pack",
"description": "This mod adds XXX videos",
"version_number": "0.1.0",
"website_url": "",
"dependencies": [
"BepInEx-BepInExPack-5.4.2305",
"AtomicStudio-Custom_TipTap_Videos-0.1.0"
]
}
Please replace the name with the name you actually want.
Thunderstore cannot have spaces, please use underscores (_) instead, they will replace with spaces.
Next, you need an icon.png. The required dimensions are 256x256 pixels.
Icon Requirements:
- Option A: Create a custom 256x256 PNG in your favorite editor.
- Option B: Copy the icon from an existing mod and edit it (make sure you actually change the image!).
I recommend option B if you have never packaged a mod before but you must change the actual icon.
Next is a lot simpler.
Create two files named exactly: README.md and CHANGELOG.md (make sure .md is the actual file extention and not .md.txt)
Inside the README will be what is shown on the thunderstore page when someone clicks on your mod, it is recommended to make a list of all of the videos.
Inside of the CHANGELOG can just be:
# Version 0.1.0
- Adds XXX videos to tiptap!
Zipping and publishing
- Make sure you are still in your mod folder (This example is
MyMod) - Select everything in the folder
- You can drag left click over everything or Shift click the bottom then top file
- Right click -> Send to -> Compressed Zip File
- This step might be a little different depending on the OS, this is for Windows 10.
- Create a team on thunderstore (https://thunderstore.io/settings/teams/)
- You may also need to login, please do that.
- Click upload in the top left.
- Drag or Choose your file in the blue area
- For Team select the team you just created.
- For Communities type
Crashout Crewand select it. - For Categories select
Modpacks - Click submit
Your mod wont show up in the normal
Modsarea, this will be shown in theModPackssection of your Team and Thunderstore Page.
[Q]: My mod isnt showing up in mod managers?
[A]: Mods can take up to 3 hours to show up in mod managers so please be patient.
Bugs and Feedback
If you encounter any multiplayer or singleplayer bugs, feel free to do any of the following:
- Join the modding discord (can be found on the thunderstore page) and find me
- DM or Mention
@atomictyleron discord - Find the GitHub repo and place an issue, a link to my profile can be found above.