Crashout Crew
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Last Updated
First Uploaded
Downloads
11
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0
Size
70KB
Dependency string
Strazer-Strazers_PlayerHEX-1.0.1
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Changelog

1.0.1 — 2026-08-08

Multiplayer & Networking

  • Reworked custom HEX colour synchronization to be fully networked.
  • Custom colours are now synchronized between all players running Strazer's Player HEX.
  • Added server-side colour storage and validation.
  • Players can only update their own custom colour.
  • Custom colours are automatically synchronized when players join a lobby.
  • Improved synchronization for both the host and joining players.
  • Custom colours now persist correctly when transitioning from the lobby into gameplay.
  • Improved handling of player network IDs changing between scenes.
  • Player and forklift colours remain synchronized across multiplayer.

Colour Selection

  • The colour picker is now available from the main menu before joining or hosting a lobby.
  • The colour picker remains available in the lobby.
  • Saved colours persist from the main menu into the lobby and gameplay.
  • Colour editing is disabled during gameplay.
  • F8 no longer opens the colour picker during gameplay.

Automatic Synchronization

  • Players no longer need to press Apply again when another player joins.
  • Existing players automatically synchronize their saved HEX colours with newly joined players.
  • Joining players automatically send their saved HEX colour.
  • Synchronization happens in the background without opening the colour picker or moving the mouse.
  • Added automatic resynchronization support for multiplayer sessions.

Stability

  • Fixed custom colours only appearing on the player who selected them.
  • Fixed custom colours being lost when entering gameplay.
  • Fixed host colours not being synchronized correctly to joining players.
  • Fixed players needing to repeatedly press Apply for their colour to appear.
  • Improved multiplayer colour persistence across lobby and gameplay transitions.
  • Confirmed player and forklift colours use the same custom HEX colour.

Stable Release

  • Version 1.0.1 is now the current stable release of Strazer's Player HEX.
  • Multiplayer colour synchronization has been tested with multiple clients.
  • Player colours, forklift colours, lobby synchronization, gameplay persistence, and automatic join synchronization are working as intended.

1.0.0 — 2026-08-08

Initial Release

  • Custom HEX colour support for both player character and forklift.
  • Networked colour synchronisation across all modded clients via Mirror NetworkMessage.
  • Server-side validation — only the owning player can change their own colour.
  • Colour sent only on Apply (not every frame) to minimise bandwidth.
  • Use Default button to clear custom colour and return to game's normal colour index.
  • HSV colour wheel picker with IMGUI.
  • RGB sliders for fine colour adjustment.
  • HEX input field with 3-digit and 6-digit shorthand support.
  • Live colour preview in the picker window.
  • Apply, Reset, and Use Default buttons.
  • Copy HEX and Paste HEX via system clipboard.
  • Persistent colour storage using BepInEx Config.Bind.
  • Configurable toggle key (default: F8) for showing/hiding the UI.
  • Single Harmony postfix patch on PlayerColorManager.UpdateRenderers.
  • Cached FieldInfo accessors — zero per-frame reflection.
  • Vanilla clients see default index-based colours; all players need the mod to see custom HEX colours.
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