using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Mod Dev")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Mod Dev")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("edd7670d-f825-4d68-befb-3fc99a3478fb")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("OrionBonnie", "Immortal Followers", "1.0.0")]
public class ImmortalFollowersPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Follower), "Start")]
private static class Follower_Start_Patch
{
private static void Postfix(Follower __instance)
{
AddImmortal(__instance);
}
}
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
new Harmony("Immortal Followers").PatchAll();
MakeAllExistingFollowersImmortal();
}
private static void MakeAllExistingFollowersImmortal()
{
Follower[] array = Object.FindObjectsOfType<Follower>(true);
foreach (Follower follower in array)
{
AddImmortal(follower);
}
}
private static void AddImmortal(Follower follower)
{
if (!((Object)(object)follower == (Object)null) && !follower.Brain.HasTrait((TraitType)32))
{
follower.AddTrait((TraitType)32, false);
}
}
}