Mods that depend on MelonLoader

 3575
2 
BulletWhiz
Adds bullet whiz sounds when bullets fly near your head.
Last updated: 2 months ago
 1044
1 
TeleportMenu Mono
A Teleport Menu for game version MONO
Last updated: 2 months ago
 6333
1 
TeleportMenu
A Teleport Menu for game version IL2CPP
Last updated: 2 months ago
 2460
3 
UnicornsCustomSeeds
Your good friend unicorn can help synthesize your weed mixes into weed seeds
Last updated: 2 months ago
 1473
2 
VitalShift
Auto change your avatar based on health, allows for visual damage to player.
Last updated: 2 months ago
 3313
1 
BusinessEmployment
Adds employees to Businesses. Automates laundering.
Last updated: 2 months ago
 639
0 
Customer Search Bar
Adds a search bar to filter customers in the dealer assignment menu.
Last updated: 2 months ago
 19236
3 
MIMESIS Mod Menu
a mod menu.
Last updated: 2 months ago
 2655
1 
HighBallerMod Patched
By SFox
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 2 months ago
 4808
0 
SkillTree IL2cpp
Create a Skilltree system in Schedule I
Last updated: 2 months ago
 3503
1 
SkillTree Mono
Create a Skilltree system in Schedule I
Last updated: 2 months ago
 2702
0 
S1FuelMod Il2Cpp
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 months ago
 1931
2 
S1FuelMod Mono
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 months ago
 2732
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
 965
0 
Overpass Openner
A mod which give access to Overpass.
Last updated: 2 months ago
 5469
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 months ago
 1627
0 
Maxwell
Adds Maxwell the cat
Last updated: 2 months ago
 1355
2 
DeliveryFix
A MelonLoader mod for Schedule 1 (v0.4.2f9) that removes properties without loading docks from the Deliveries App dropdown, preventing users from selecting invalid delivery destinations.
Last updated: 2 months ago
 2137
2 
S1MAPI
S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.
Last updated: 2 months ago
 1748
1 
SprayPaintableVeeper
Adds paintable graffiti panels to the Veeper van (sides, hood, rear, roof) with save/load and multiplayer sync. Now with less lag.
Last updated: 2 months ago
 1705
2 
UnlimitedGraffitiUpdated
Restores the unlimited spray cap to Schedule I graffiti - Fork of UnlimitedGraffiti by GuysWeForgotDre for version v0.4.2
Last updated: 2 months ago
 1141
2 
AdjustHandRotations
This mod rotates (the items in) your hand to make them point straight. Works on vanilla items, random modded items do not seem to rotate. Why? I have no idea! At least the vanilla items are 'usable' on quest 2 now...
Last updated: 2 months ago
 3397
3 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
 2987
1 
More Workers IL2Cpp
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago