Mods that depend on BepInExPack IL2CPP
Disables that pesky screeching bat sound in caves
Last updated: 6 months ago
Configurable AiDisabler Mod for Sons Of The Forest using BepInEx
Last updated: 7 months ago
A simple mod that speeds up the murder cooldown with a customisable config
Last updated: 7 months ago
This is the PWMS Sons of the Forest Modpack for server and client
Last updated: 8 months ago
KMKModpack for friends, pretty random stuff.
Last updated: 9 months ago
Some Handy Stuff before the LOGS will break the Laws.
Last updated: a year ago
My psycho dune buggy upgrade for the Golf Cart!
Last updated: a year ago
This patch is to fix the AI 'go to work' behavior.
Last updated: a year ago
Stops Virginia from beckoning you to follow her
Last updated: a year ago
Skip mostly all log building or fence animations.
Last updated: a year ago
The spring trap now resets it self!
Last updated: a year ago
Allows Dropping Held Items .(Shift + G). Plan To Update Functionality For Now Its Basic,Some Bugs:)
Last updated: 2 years ago
Allows simply to make appear one or more functional RADIO'S via the combination ALT + O. Works in co-op (according to the last test).
Last updated: 2 years ago
A modpack mostly for my friends and I to easily download our collective mods. Nothing should be broken, multiplayer ready.
Last updated: 2 weeks ago
Economy rebalance around the Social Credit system
Last updated: 3 weeks ago
Hooks up the keypad protected doors to the alarm system to prevent break ins.
Last updated: a month ago
Adds to the gameplay and fixes some things.
Last updated: 2 months ago
Adds to the gameplay and fixes some things.
Last updated: 2 months ago
Framework for changing certain aspects of the vendor system and ingame interactables. By default, diversifies the vendor lists with miscellaneous items that you can't buy in the vanilla game - no more stealing decor items from your neighbours!
Last updated: 2 months ago
Cut down trees with 1 hit.
Last updated: 3 months ago
Cut down trees with 1 hit.
Last updated: 3 months ago
Create citizens from a file at city generation, allowing for custom names and physical attributes. Requires a new city. Spreadsheet template for citizens: https://docs.google.com/spreadsheets/d/11OvB572ezm2j-iO2rd89XHInrTNXey83eLdw2VJcujE/edit#gid=90891271
Last updated: 3 months ago