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KelvinCloner
Allows having multiple helpers.
Last updated | 3 months ago |
Total downloads | 16364 |
Total rating | 3 |
Categories | |
Dependency string | jakzo-KelvinCloner-0.2.0 |
Dependants | 0 other mods depend on this mod |
This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP Unity games. Preconfigured and ready to use.
Preferred version: 6.0.667README
Press ALT + K
to spawn a new Kelvin and build your own army of workers.
Notes:
- Spawned Kelvins persist across saves. 👌
- There is no hotkey to despawn Kelvins. If you need to do that, well... You know what you have to do. 💀
- I haven't tested with multiplayer but I think it might work (probably just some animation bugs when spawning). 🤷
Installation
- Make sure BepInEx is installed in Sons Of The Forest
- Download the mod from Thunderstore (click on "Manual Download")
- Open the downloaded
.zip
file and extractplugins/KelvinCloner.dll
intoSons Of The Forest/BepInEx/plugins/KelvinCloner.dll
which is usually at:C:\Program Files (x86)\Steam\steamapps\common\Sons Of The Forest
Links
- Source code: https://github.com/jakzo/EndnightMods/tree/main/projects/Sons/KelvinCloner
- Thunderstore: https://sons.thunderstore.io/package/jakzo/KelvinCloner/
Changelog
0.2.0
Simplified code. No longer opens notepad after spawning.
0.1.0
First release.
Available versions
Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.
Upload date | Version number | Downloads | Download link | |
---|---|---|---|---|
2023-3-5 | 0.2.0 | 16241 | Version 0.2.0 | Install |
2023-3-5 | 0.1.0 | 123 | Version 0.1.0 | Install |