Deep Rock Galactic: Survivor
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Latest version
1.2.2
Last Updated
First Uploaded
Downloads
139
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1
Size
41KB
Dependants

Categories

Extraction Tweaks

End-of-round quality of life:

  • Drop pod condition: Vanilla, Kill Remaining Enemies (spawns stop and the pod only comes once every bug is dead) or All Objectives (secondary objectives are required too).
  • Kill all bugs at extraction: every enemy dies the moment the extraction countdown starts.
  • No spawns during the countdown (optional): no new bugs while you walk to the pod.
  • Longer extraction timer: the pod waits 3 minutes instead of 30 seconds (configurable).

Settings

BepInEx/config/tobipolar.drgs.extractiontweaks.cfg, or in-game with Mod Menu. Changes apply live.

Setting Default What it does
KillAllBugsWhenPodLands false Kill every enemy when the countdown starts
AllowSpawnsDuringCountdown false false = no new bugs during the countdown
DropPodTimerSeconds 180 Countdown length (0 = game default)
DropPodCondition Vanilla Vanilla / KillRemainingEnemies / AllObjectives
KillModeSafetySeconds 0 Kill mode: pod comes anyway if no kills for this long (0 = never)

Requirements

BepInExPack IL2CPP (installed automatically by the mod manager).

Important: BepInEx fix for the current game version

The game's current Unity version breaks BepInEx out of the box (Duplicate type with name '<>O' in the log, no mods load). To fix it once:

  1. In your mod manager: Settings → Browse profile folder, then open BepInEx\config\BepInEx.cfg.
  2. Find UnityBaseLibrariesSource and clear its value so the line reads UnityBaseLibrariesSource =
  3. Delete the BepInEx\interop and BepInEx\unity-libs folders.
  4. Launch modded once and let it regenerate (can take a minute or two).
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