In-game panel (Ctrl+Shift+K) to change Dark Fog difficulty live: aggressiveness, attack frequency, fleet size and growth, spread, unit capacity and production, enemy damage and durability.
The close button sits in a box of its own size: the window no longer shows an empty slot left of the X.
1.3.1
Fixed values and headings glowing in the new look.
1.3.0
New look built from the game's own window colours and fonts: a deeper panel that stays readable on bright ground, glass buttons, a round slider thumb.
Each slider now has a mark at the Normal value. A bar runs from that mark: orange when harder than Normal, blue when easier. Values at Normal are dimmed.
The button of the preset you are on is highlighted.
Rows are grouped, and difficulty and metadata stand out below them.
1.2.0
Redesigned look: dark buttons, thin sliders with a warm accent, grouped rows.
1.1.0
The panel now uses the game's own window, buttons and sliders.
The panel is English only; the language setting is gone.
The panel closes in the Esc menu and cannot be opened there. It was already closed on the main menu.
1.0.0
First release: in-game panel for Dark Fog aggressiveness, attack frequency, fleet size and growth, spread, build speed, threat, experience, unit capacity, free unit production, enemy damage and durability.
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