Dyson Sphere Program
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Takeoff At Any Speed

Speed mods such as BulletTime or UXAssist make the game run more logic updates per second. The game counts the "press jump twice to take off" window in updates (48 of them, 0.8 s at normal speed), so at 10x the window is 0.08 s and a double tap on the jump key no longer lifts the mecha off the ground.

With this mod the window lasts 0.8 s on the clock at any game speed. Nothing else about the mecha changes, and at normal speed the game behaves exactly as before.

It does not patch any game method and does not depend on a particular speed mod.

Setting in BepInEx/config/com.github.jiesiluo.takeoffanyspeed.cfg:

Setting Default
Enabled true false turns the mod off without uninstalling it.

Works with game version 0.10.35.

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