Decompiled source of FractionateMatrix v1.0.4

FractionateMatrix.dll

Decompiled a month ago
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FractionateMatrix
{
	public static class MatrixFractionationPatch
	{
		private const int ElectromagneticMatrix = 6001;

		private const int EnergyMatrix = 6002;

		private const int StructureMatrix = 6003;

		private const int InformationMatrix = 6004;

		private const int GravityMatrix = 6005;

		private const int UniverseMatrix = 6006;

		private static readonly int[] MatrixIds = new int[6] { 6001, 6002, 6003, 6004, 6005, 6006 };

		private static HashSet<int> DoubleOutputItems = new HashSet<int>(MatrixIds);

		private static ConcurrentDictionary<int, int> previousProductTotal = new ConcurrentDictionary<int, int>();

		[HarmonyPrefix]
		[HarmonyPatch(typeof(FactoryProductionStat), "AddRefProductSpeed")]
		public static void AddRefProductSpeedPrefix(int itemId, ref float refSpeed)
		{
			if (DoubleOutputItems.Contains(itemId))
			{
				refSpeed *= 2f;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(RecipeProto), "InitFractionatorNeeds")]
		public static void InitFractionatorNeedsPostfix()
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			int num = RecipeProto.fractionatorRecipes.Length;
			int num2 = RecipeProto.fractionatorNeeds.Length;
			int num3 = MatrixIds.Length;
			RecipeProto[] array = (RecipeProto[])(object)new RecipeProto[num + num3];
			int[] array2 = new int[num2 + num3];
			for (int i = 0; i < num; i++)
			{
				array[i] = RecipeProto.fractionatorRecipes[i];
			}
			for (int j = 0; j < num2; j++)
			{
				array2[j] = RecipeProto.fractionatorNeeds[j];
			}
			for (int k = 0; k < num3; k++)
			{
				int num4 = MatrixIds[k];
				RecipeProto val = new RecipeProto();
				val.Type = (ERecipeType)8;
				((Proto)val).ID = 990 + k;
				((Proto)val).Name = $"Matrix Fractionation {k + 1}";
				val.Items = new int[1] { num4 };
				val.ItemCounts = new int[1] { 200 };
				val.Results = new int[1] { num4 };
				val.ResultCounts = new int[1] { 2 };
				val.GridIndex = 0;
				val.TimeSpend = 60;
				val.Handcraft = false;
				val.Explicit = false;
				val.NonProductive = true;
				RecipeProto val2 = val;
				array[num + k] = val2;
				array2[num2 + k] = num4;
			}
			RecipeProto.fractionatorRecipes = array;
			RecipeProto.fractionatorNeeds = array2;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(FractionatorComponent), "InternalUpdate")]
		public static void InternalUpdatePrefix(ref FractionatorComponent __instance)
		{
			if (DoubleOutputItems.Contains(__instance.fluidId))
			{
				previousProductTotal[__instance.id] = __instance.productOutputTotal;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(FractionatorComponent), "InternalUpdate")]
		public static void InternalUpdatePostfix(ref FractionatorComponent __instance, int[] productRegister)
		{
			if (!DoubleOutputItems.Contains(__instance.fluidId) || !previousProductTotal.TryGetValue(__instance.id, out var value))
			{
				return;
			}
			int num = __instance.productOutputTotal - value;
			if (num <= 0)
			{
				return;
			}
			__instance.productOutputCount += num;
			__instance.productOutputTotal += num;
			lock (productRegister)
			{
				productRegister[__instance.productId] += num;
			}
		}
	}
	[BepInPlugin("com.leo.dsp.FractionateMatrix", "FractionateMatrix", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "com.leo.dsp.FractionateMatrix";

		public const string PluginName = "FractionateMatrix";

		public const string PluginVersion = "1.0.0";

		private Harmony _harmony;

		public void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			_harmony = new Harmony("com.leo.dsp.FractionateMatrix");
			_harmony.PatchAll(typeof(MatrixFractionationPatch));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"FractionateMatrix 1.0.0 loaded.");
		}

		public void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
}