Full flight automation for Dyson Sphere Program, built as an extension of CruiseAssist+. Pick a target in CruiseAssist+ and AutoPilot+ flies you there: it takes off, boosts the sail, engages warp, crosses interstellar space, and (new) settles onto the destination planet.
Fresh rebuild of the original AutoPilot (tanu, continued by appuns) for current DSP (0.10.34+, Unity 2022.3). Requires CruiseAssistPlus.
SpaceAltitude, holds the boost key up to MaxSpeed. If the core drains below
MinEnergyPer it stops boosting and waits until it recharges to ResumeEnergyPer before resuming —
this avoids a stall/boost loop that would leave you frozen and drifting. (If the core never recovers,
the mecha is out of fuel.)WarpMinRangeAU), fast enough (SpeedToWarp), you have a Space
Warper, and the core has enough energy — mirroring the game's own warp rule.The AutoPilot+ window shows state, energy, speed, warper and the last warp decision, with On/Off, Arm/Disarm and quick toggles. A Config button opens the full settings window (automation, warp, flight energy/speed, space altitude, UI and debug). Movement state, altitude and horizontal speed are shown in the CruiseAssist+ debug overlay.
Please report bugs, request features, or start a discussion on GitHub: https://github.com/Living-Instinkt/DSP-AutoPilotPlus
AutoPilot+ is a fresh reimplementation of the original AutoPilot. Full credit and thanks to the developers whose work it builds on:
This rebuild is an independent clean-room reimplementation against the current game API, not a copy of the original DLL.