Configurable Icarus mining, crafting, walking, jump height, planetary flight speed and energy costs for new and existing saves, with legacy MechBoost cleanup. By Loki Moon Labs. AI-assisted development.
Finalize the user-confirmed gameplay build with quiet batched mining, stabilized planetary flight, bounded crafting progress and legacy MechBoost cleanup.
Set default speed multipliers to their maximums: mining 500x, crafting 1000x, walking 20x, approximate jump height 100x and planetary flight 20x.
Retain half-cost mecha energy and free Icarus construction-drone launch requirements/travel as the energy defaults.
Polish config descriptions, default metadata, restart instructions and documented limits.
Pass 11,353 automated checks; retain approved Loki Moon Labs artwork, AI disclosure and support links.
0.1.6 test build
Stabilize boosted planetary flight toward the native target altitude at the shared final physics step used by normal flight and Galactic Scale.
Preserve horizontal velocity, manual target-height controls, native landing/space transitions and low-energy behavior. Bound corrections and reject malformed inputs.
Increase crafting multiplier maximum to 1000x and its added stat ceiling to 10,000; protect final fuel-amplified queue progress against integer overflow.
Cap the mining multiplier at 500x while retaining quiet batched extraction.
Batch hand-mined ore inventory, production, history and resource updates, leaving one native extraction per tick for normal depletion handling.
Mute audio created during hand-mining ticks, including overflow sounds. Suppress hand-mining particle bursts and floating pickup popups; retain item-count feedback.
Preserve finite/infinite resource totals, leftover progress, native energy charging and depletion events.
Raise approximate jump-height maximum to 100x with the existing 120 m/s launch-speed ceiling.
Pass 7,309 checks, including 3,000 native-versus-batched extraction comparisons, scoped audio and mining IL contracts. Actual FPS and Unity gameplay confirmation remain pending.
0.1.4 test build
Raise the configurable approximate jump-height maximum to 40x, retaining the 120 m/s launch-speed ceiling.
Fix flight speed with Galactic Scale: apply the combined flight multiplier to its replacement flight routine, which bypasses the native tick.
Keep Galactic Scale optional, preserve its flight logic and leave saved speed stats unchanged.
Pass 1,292 assertions, including the installed Galactic Scale replacement's IL and an executed replacement-context speed reader. In-game confirmation remains pending.
0.1.3 test build
Raise walking, approximate jump height and planetary flight multipliers to a maximum of 20x, and mining to 2000x.
Raise added speed ceilings to 240 m/s walking, 120 m/s jump launch, 480 m/s planetary flight and 20,000 mining stat units.
Preserve defaults, other controls, native unlocks and legacy cleanup. High mining rates may affect FPS.
Pass 1,285 automated assertions; in-game movement and performance confirmation remains pending.
0.1.2 test build
Double the maximum jump-height multiplier to 8x, flight multiplier to 10x and walking multiplier to 10x.
Double the combined added movement ceilings to 60 m/s jump launch, 240 m/s planetary flight and 120 m/s walking.
Preserve defaults, native unlocks/mode transitions, bounded arithmetic, other config limits and legacy saved-boost cleanup.
Pass 1,283 assertions, including the expanded bounds, composed speed ceilings and persistence of values above the old limits. In-game movement confirmation remains pending.
0.1.1 test build
Add configurable jump height and planetary flight speed, both defaulting to no extra boost.
Scale jump launch speed and animation consistently; use matching flight speed in native movement and energy calculations.
Add separate limits for every numeric setting: mining/crafting up to 100x, walking/flight up to 5x, approximate jump height up to 4x and energy up to 5x.
Bound combined extra walking, flight and jump launch speeds; retain faster pre-existing native stats and preserve sailing/warp controls.
Pass 1,280 automated assertions, including out-of-range and non-finite values, composed movement limits and executed rewritten readers. In-game confirmation pending.
0.1.0 test build
Add config-only Icarus boosts for mining, crafting, walking, general energy use and construction-drone launch/travel energy.
Support new and existing saves without repeatedly multiplying saved stats.
Remove the recognizable old MechBoost starting bonuses while retaining additive research; restore its zeroed saved drone-energy fields once.
Declare the original DSP MechBoost plugin incompatible; retain native battlefield-base drone and repair energy behavior.
Include approved Loki Moon Labs branding, AI disclosure and shared issue-report links.