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Changelog
0.1.7
Add links to the shared Loki Moon Labs DSP mod issue tracker and bug-report form.
Set the package website to the support repository.
Documentation-only release; mod binaries and supporting gameplay files are unchanged from 0.1.6.
0.1.6
Align Apply and Apply All in one right-hand column with matching button widths across every facility group.
First public release, confirmed working in-game by the author.
Explain how to disable UXAssist's Auto-config logistic stations feature and disclose AI development assistance.
0.1.5 test build
Move the launcher closer to the minimap while retaining the vertical spacing and text clearance.
Use the game's Interstellar Logistics Station icon inside the circular launcher.
0.1.4 test build
Continue the outer minimap buttons' center-to-center spacing, moving the launcher farther right to clear the planet text.
0.1.3 test build
Restore the native minimap button's circular background, rim, and hover graphics, with a smaller Loki Moon Labs image in the center.
Add a full-button pointer target so clicks and hover reach the launcher and its Logistics Architect tooltip.
Connect native and Unity click handling with duplicate-event protection to toggle the window once per click.
0.1.2 test build
Embed the approved Loki Moon Labs icon in the DLL so the minimap launcher and window logo work without an external icon file.
Run launcher maintenance from the regular plugin update and log its creation, visibility, position, and size for diagnosis.
Preserve the minimap tooltip, spacing, window input protection, and station refresh fixes.
0.1.1 test build
Replace the opening hotkey with a native-style minimap button using the approved Loki Moon Labs icon and a Logistics Architect tooltip.
Continue the native minimap buttons' curved spacing.
Limit click-through protection to the opaque window; remove the global full-screen input flag so outside controls remain usable.
Refresh open station, distributor, and battlefield base panels after Apply batches.
Preserve presets, slider ranges, facility behavior, and other mods' settings.
Native UI testing pending; not published.
0.1.0 test build
Initial standalone Logistics Architect implementation by Loki Moon Labs.
In-game station/facility profiles with individual Apply buttons and Apply All per heading.
Editable minimum, maximum, and step size for each numeric slider, with exact value entry.
Configure new facilities and apply presets to matching facilities on the current planet.
Read live modded carrier capacities, preserve working carriers, and fill only from real inventory.
Opaque modal window with a uGUI raycast shield and VFInput blocking to prevent click-through.
Budget large apply jobs; cancel pending work on save changes.
Use the approved Loki Moon Labs icon unchanged.
Gameplay and native UI verification pending; not published.
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