Dyson Sphere Program
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Details

Date Uploaded
6 years ago
Downloads
40K
Size
107KB

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Dyson sphere translation plugin!

Licence: Project is under CC Attribution 4.0

BREAKING CHANGE

New translation folder location for translation: {Game Directory}\DSPGAME_Data\Translation\{LanguageName}\...

Features

  • Adds possibility to add custom languages
  • Adds (currently hidden) French language
  • Adds the possibility to change Font in game (WORK IN PROGRESS)
  • Use custom logo for custom translation

Roadmap

  • Refactor code and add documentation
  • Add support for adjusting content size of in game UI to fit new text

Installation via Mod manager

Download mod manager

  1. Press Install with Mod Manager at https://dsp.thunderstore.io/package/Muchaszewski/DSPTranslationPlugin/
  2. Add translations to {Game Directory}\DSPGAME_Data\Translation\{LanguageName}\translation_DysonSphereProgram.json. You can find translations at Crowdin
  3. Select new translation in Menu of the Game
  4. Enjoy (Note: Restart is not required for full effect ;) )

Installation Manual

  1. Download and unpack BepInEx into game root directory

  2. Download mod files

  3. Extract zip file

  4. Paste DLLs under Dyson Sphere Program\BepInEx\plugins\DSPTranslationPlugin

  5. Add translations to {Game Directory}\DSPGAME_Data\Translation\{LanguageName}\translation_DysonSphereProgram.json. You can find translations at Crowdin

  6. Select new translation in Menu of the Game

  7. Enjoy (Note: Restart is not required for full effect ;) )

InGameTranslation

How to add new translations

  1. Create folder under Dyson Sphere Program\BepInEx\plugins\DSPTranslationPlugin\Translation with the name of your translation eg: Polish

TranslationFolder

  1. Run game once - New file settings and translations files will be created.
  2. Translate

Translation file structure:

{ #CROWDIN
  "点击鼠标建造": "Click to build",
  "无法在此建造": "Cannot build here",
  "{NAME}: "{TRANSLATION}",
  (...)
}
{ #LEGACY
  "TranslationTable": [
    {
      "IsValid": true,                          # Does translation exists in the game
      "Name": "点击鼠标建造",                    # Name used by the game for translation (READ ONLY)
      "Original": "Click to build",             # Translation in English
      "Translation": "Kliknij, aby zbudować"    # Your translation here
    },
    (...)
    ]
}

Settings file structure:

{
  "Version": "0.1.0.0",                             # Plugin version
  "GameVersion": "0.6.15.5678",                     # Game version
  "OriginalLanguage": "ENUS",                       # Language in which empty new translation files will be generated, possible values: "ENUS", "FRFR", "ZHCN"
  "LanguageDisplayName": "Polish",                  # Language display name in the game
  "ImportFromLegacy": false,                        # Generate Legacy json format (defualt is Crowdin format)
  "CreateAndUpdateFromPlainTextDumpUnsafe": true    # Should create and import dump file (more below)
}

Custom images:

Currently in the game there are 2 images that can be changed, they look like a path - UI/Textures/dsp-logo-en. You can use a valid path from resources or valid URL. URL needs to be a direct png file. Eg:

   Internet URI -- "ImageLogo0": "https://wiki.factorio.com/images/thumb/Factorio-logo.png/461px-Factorio-logo.png",
   Local file URI -- "ImageLogo0": "file://C:/Users/Muchaszewski/Documents/Icon.png"

Specific images description:

  • ImageLogo0 and ImageLogo1 needs to have aspect ratio that corresponds to 800x300 pixels, otherwise they will be stretched

Special Thanks to

BepInEx - for mod support

Modified hard fork of SimpleJSON - for simple json parser

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