DSPAASR
Anti-aliasing and super resolution for Dyson Sphere Program. Choose TAA, NVIDIA DLAA/DLSS or AMD FSR 3.1 Native AA/SR from the game's graphics settings. Includes independent DLSS CNN/K/L/M model selection.Changelog
v1.1.0
Added AMD FSR 3.1.5 Native AA and Super Resolution, with native-device capability checks, SDK-selected resolution/jitter, automatic reactive masks and optional sharpening. Unity remains on D3D11; FSR uses a synchronized same-adapter D3D12 bridge. DLSS model selection and original AA fallback are preserved.
Fixed repeated warnings when checking camera components that have no image-effect method.
Fixed graphics-menu initialization when the game's localized AA labels omit the MSAA/FXAA abbreviations, including the English interface. Thanks to Verteiron for the fix.
v1.0.1
Fixed a field-access error that broke the graphics settings menu.
v1.0.0
Mod released
