
FastStart
Alternates your starting inventory stuff from 10 iron copper bars to something more (configurable)FastStart
This mod alternates your starting inventory (10 copper and iron bars) to something else. 3 options right now.
It is not like super balanced but i don't think that enough is somehow OP. Huge is huge, thats why it called huge.
Every option has 30 magnetic coils, 40 circuit boards and 20 gears for early techs (electromagnetism, metallurgy, matrix, assembling and logistics) to skip manual digging/crafting and unlock basic building tools.
There is also an option in config that will add 300 blue matrixes to starting equip for fast drones speed+count research if you don't like their starting speed. Personally i don't
few
Gives a very few machines to reduce this manual stage a bit.

Researching early techs rewards you with buildings, so for few its more likely 3 miners, 4 smelters and a couple more belts&sorters.
enough
Gives enough to don't dig and craft things manual, to build a small mall which will replicate more things.

huge
Huge is huge. A lot of basic things, a dozen of wireless power towers (WPT) and couple of thermal power stations (TPS) to have no problems with early energy. You can't build unopened things via menu at the bottom, to build them take them from inventory.

Recent changes
1.0.3
- Changed circuits to 40, gears to 20, to be able also research logistics.
- Increased few wind turbines from 6 to 8.
- Added 60 motors to huge variant for fast research of tier 1 movespeed.
- Added an option in config to give blue matrixes for fast drones speed+count research