kremnev8-BlueprintTweaks icon

BlueprintTweaks

Improves Blueprint system with QoL changes, new features like force pasting, foundation blueprints and more

Last updated 10 months ago
Total downloads 105733
Total rating 39 
Categories Blueprints Nebula Compatible Quality of Life
Dependency string kremnev8-BlueprintTweaks-1.6.4
Dependants 0 other packages depend on this package

This mod requires the following mods to function

xiaoye97-LDBTool-3.0.1 icon
xiaoye97-LDBTool

Library that allows mods to add and edit Proto data. Also allows you to see Proto data, config ID's of mod Protos and change localized strings

Preferred version: 3.0.1
xiaoye97-BepInEx-5.4.17 icon
xiaoye97-BepInEx

BepInEx5.4.17 mod plugin framework, Mod框架

Preferred version: 5.4.17
nebula-NebulaMultiplayerModApi-1.3.0 icon
nebula-NebulaMultiplayerModApi

API for other mods to work with the Nebula Multiplayer Mod. (Does NOT require Nebula)

Preferred version: 1.3.0
CommonAPI-CommonAPI-1.6.2 icon
CommonAPI-CommonAPI

A modding library for Dyson Sphere Program. Currently is under development.

Preferred version: 1.6.2

README

Blueprint Tweaks

BlueprintTweaks BlueprintTweaks

This mod improves Blueprint system with QoL changes, new features like force pasting, foundation blueprints and more.
List of features:
Interface changes:

  • Allow using 3rd person view in Blueprint mode.
  • Allow toggling between 3d person and planet view when in Blueprint mode using J key
  • Add paste button to Blueprint Browser window. Pressing it is equivalent to double clicking currently selected blueprint.
  • When pasting blueprint string into existing blueprint you can hold Shift key to keep description and icons
  • Preserve last open Blueprint Browser directory. Also when creating new blueprints, they will be saved in the last open directory
  • Commonly used keybinds are shown in the Blueprint Browser menu.

Change your blueprint on the fly:

  • Selectively change recipes on machines during any moment using a new panel in blueprint inspector
  • Selectively change cargo requested/provided by logistic stations in a new panel in blueprint inspector
  • Allow changing building tiers. Left-click on a building in component panel to use.
  • Allow changing belt hint icons. Left-click on a hint icon in component panel to use.
  • Automatically generate foundations for your blueprint. There are 4 modes for this feature: None, Sparse, Cover and Fill. Their behaviour is described when hovering over mode buttons. Foundation type and color that is set in the reform menu is used when placing blueprints with generated foundations

Features:

  • Allow using LaTitude/LonGitude axis lock. Use Ctrl + T/G to toggle
  • Allow changing grid snapping. Set blueprint grid size in its settings, then press Ctrl + B in desired initial position.
  • Allow to save used anchor position. New UI element will appear in the blueprint inspector, which will display current anchor.
  • Allow blueprinting on Gas Giants.
  • Allow blueprinting Foundations. Also allows copying Custom foundations color palettes. If you blueprint buildings with foundations under them, you can place blueprint where foundations are needed. Blueprint strings with this feature are compatible with vanilla strings.
  • Allow to use blueprint like selection to Dismantle buildings. You can find its button in dismantle panel.
  • Allow mirroring blueprints. Use Shift + T/G to toggle mirror in LaTitude/LonGitude axis.
  • Allow pasting assemblers with recipes which have not been unlocked yet. Assemblers with recipes that are not unlocked will not work.
  • Allow moving blueprints using drag and drop
  • Allow to undo your mistakes. Use Ctrl+Z to undo the most recent action. Use Shift+Z to redo last undone action. When new action is performed redo history is cleared. When player leaves current planet undo history is cleared. Undo is compatible with Nebula, however please make backups and report any issues encountered.

Axis lock supports: Blueprint, Construction and Reform modes
Grid snapping supports: Blueprint and Construction modes

All Keybinds are rebindable
All features can be disabled in config file located at Dyson Sphere Program/BepInEx/config/. By default everything is enabled.

This mod is fully compatible with Galactic Scale 2
This mod is fully compatible with Nebula Multiplayer Mod
Important Note: Nebula Multiplayer mod itself is NOT required. I only need its API plugin, which is separate.

More features might come in the future. If you have any feature you would like to see added, message me on Discord

Mod API

Blueprint tweaks features a small API that allows other mods to save data within blueprints.

To use this API within your mod:

  1. Add BlueprintTweaks assembly to your mod references
  2. Declare a dependency on Blueprint tweaks
  3. Implement ICustomBlueprintDataSerializer interface in a class

Then add following code to your mod awake call:

BlueprintTweaksPlugin.RegisterCustomBlueprintDataSerializer<MyModBlueprintSerializer>("my_amazing_mod:bp_serializer");

Now your ICustomBlueprintDataSerializer methods will be executed when appropriate.

Feedback and Bug Report

Feel free to contact me via Discord (Kremnev8#3756) for any feedback, bug-reports or suggestions.

Installation

With Mod Manager

Simply open the mod manager (if you don't have it install it here), select Blueprint Tweaks by kremnev8, then Download.

If prompted to download with dependencies, select Yes.

Then just click Start modded, and the game will run with the mod installed.

Manually

Install BepInEx from here
Install LDBTool from here
Install CommonAPI from here
Install NebulaMultiplayerModApi from here

Unzip folder patchers into Dyson Sphere Program/BepInEx/patchers/BlueprintTweaks/ (Create folder named BlueprintTweaks)
Unzip folder plugins into Dyson Sphere Program/BepInEx/plugins/BlueprintTweaks/. (Create folder named BlueprintTweaks)